- 25 000 – 50 000 UAH Above average
-
Play Fusion Labs
IT; 10–50 employees - Remote jobs
- Full-time, part-time. Work experience more than 1 year.
- Adobe Photoshop
- Відповідальність
- Unity
- Малювання
- Unreal Engine
- Дизайн
- Креативність
- Художні здібності
- 3D-моделювання
- Моделювання
- Створення анімації
- UI-дизайн
- Spine
- Ригінг
- Знання основ композиції
- 3D-анімація
- 2D-анімація
- Концепт-арт
- Ігровий дизайн
- UX-дизайн
- Дизайн персонажів
- Кадрування
- Створення прототипів
Job description
About Us
We are a game development studio working across PC and mobile platforms. Our projects range from early-stage prototypes to full production titles across multiple genres.
We are expanding our talent pool of experienced 2D Concept Artists who can define visual direction, design strong characters, and translate ideas into production-ready assets.
We value artists who understand both aesthetics and practical production constraints.
Role Overview
We are looking for a skilled Concept Artist capable of:
Creating strong character concepts (silhouettes, variations, final render)
Designing environments and key locations
Developing visual identity for game projects
Supporting UI visual elements when required
Collaborating closely with game designers and 3D artists
Bonus if you can support rigging and simple animation workflows.
Responsibilities
Develop original character and environment concepts
Create mood boards and visual references
Produce clean, production-ready layered PSD files
Adapt art direction based on gameplay needs
Ensure consistency of style across assets
Prepare assets for 2D animation or 3D modeling when required
Work within defined deadlines and technical constraints
Required Skills
Strong drawing fundamentals (anatomy, composition, lighting)
Experience in character and environment concept art
Proficiency in Photoshop (or similar tools)
Understanding of production pipelines
Ability to iterate quickly based on feedback
Portfolio demonstrating finished concepts and process work
Bonus Skills (Highly Valued)
2D rigging experience (Spine, DragonBones, Unity 2D rigging, or similar)
2D animation skills (frame-by-frame or rig-based)
UI design for games
Experience preparing assets for 3D modeling
Experience working with game engines (Unity / Unreal)
Knowledge of asset optimization for mobile
Ideal Candidate Profile
2+ years professional experience
At least one shipped game project (preferred)
Strong visual storytelling ability
Ability to balance creativity with technical constraints
Clear communication and structured workflow
Comfortable working remotely
What We Offer
Flexible collaboration formats
Remote-first setup
Opportunity to work on diverse game genres
Long-term collaboration potential
Competitive compensation based on experience
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