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Марія

3D artist

Considering positions: 3D artist, Інженер-проєктувальник, Системний інженер, Дизайнер інтер'єру, Дизайнер меблів, Кресляр
Age: 24 years
City of residence: Odesa
Ready to work: Odesa, Remote
Considering positions:
3D artist, Інженер-проєктувальник, Системний інженер, Дизайнер інтер'єру, Дизайнер меблів, Кресляр
Age:
24 years
City of residence:
Odesa
Ready to work:
Odesa, Remote

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Mariia Boitsova
3D Generalist
[open contact info](look above in the "contact info" section)[open contact info](look above in the "contact info" section)  Portfolio  LinkedIn

Summary Goal-oriented and responsible Artist with proven experience in game development and asset
creation. A team player with strong communication skills, adaptable to fast-paced environments,
and committed to achieving project goals while maintaining creativity and technical excellence.

Skills Software Proficiency 3D Asset creation Texturing & Shading
Blender, Zbrush, Substance props modeling, hard surface hand-paint texturing, PBR
Painter/Designer, Marmoset modeling, sculpting, optimization workflows, material creation,
Toolbag stylized/realistic assets

Topology & UVs Game Development CAD Modelling
retopology, UV unwrapping, game-ready assets, pipelines, AutoCAD, Autodesk Inventor, CAD
baking, mesh cleanup integration, Unreal Engine Drawings, machinery parts
modelling

Experience Odesa National University Feb 2024 - Jun 2025 037 Games Feb 2023 - Feb 2024
of Technology 3D Generalist
Computer Sciences Took part in a game design of the
Teacher
multiplayer game ‘Wild Roots’.
Taught courses in computer graphics, game
Modeled and textured locations, props and
development, and 3D modeling characters in Blender.
fundamentals to undergraduate students.

Developed curriculum materials integrating
3D modeling pipelines using Blender and
Substance Painter.

DarwinLand  Nov 2022- Apr 2023 Light Games Feb 2022 - May 2022
Teacher of 3D Modeling 3D Generalist

Conducted 3D modeling classes for Modeled and textured various assets for an
teenagers, teaching them the basics of 3D upcoming mobile game
modeling, texturing, and rendering using Assisted senior artists in optimizing models
Blender.
for game engines by conducting retopology
Guided students in developing their and UV mapping processes
creative skills by providing feedback and Participated in creative brainstorming
constructive criticism on their projects.
sessions to develop unique and compelling
game assets that align with the project's
vision

Education Odesa National University of Technology September 2022 - December 2023
Computer Sciences

Awards Game Best Commercial Potential February 2023
Global Game Jam Ukraine
https://youtu.be/RRGrABTmzt0

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