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Андрій

Дизайнер

Age:
36 years
City of residence:
Kamianske
Ready to work:
Remote

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Hello,
I'm Drezzo, or Andre Penzzo.

Projects as a Graphic, Narrative, and Gameplay Lead:

Portfolio:
https://andrepenzzo81.wixsite.com/drezzoart/home

•Tricky Doors F2P - https://apps.apple.com/ua/app/tricky-doors-f2p/id1581725489?l=ru
•New York Mysteries 4: The Outbreak - https://apps.apple.com/ua/app/%D0%B7%D0%B0%D0%B3%D0%B0%D0%B4%D0%BA%D0%B8-%D0%BD%D1%8C%D1%8E-%D0%B9%D0%BE%D1%80%D0%BA%D0%B0-4/id1563878519?l=ru
Since 2008, experience in printing, cutting, and pasting advertising content.

Since 2012, I've been a creator and developer of 2D graphics, crafting diverse environments and characters. I specialize in puzzles, brain teasers, mini-games, tool panels, distinctive styles, icons, well-balanced hints, as well as filling and complementing all the aforementioned elements.

Since 2014, Concept art artist skilled in Hyperrealism and animation styles in both vector and raster graphics.
Creator of casual game plots and various interrelated storylines.
Proficient in image post-processing across artistic styles, specializing in Hyperrealism and vector/raster animation graphics.
Preparation of digital material for 2D animation, assisting in setting up and creating animations for physical and non-physical properties, environmental phenomena, and character expressions, reflexes, and behaviors.

Since 2016, personnel management experience with a sensitive and individualized approach, mentoring amateurs, providing psychological and motivational support, and stimulating productivity, conflict resolution skills.

Since 2018, experience in personnel management, providing support and personal development for interns. Compassionate and holistic approach to each team member, identifying amateurs, psychological and motivational support for returning to productivity, conflict resolution skills.

Image generation using neural networks. Understanding the process from basics - v1 engine. By the end of 2024, over 100,000 generations have been created, continually seeking an optimal balance of generative tools and requests, constantly enhancing skills in targeted content, and successful attempts to decode newly created connections in semantic understanding between MidJourney and Humanity. Exclusive and original backgrounds. Innovative approaches to fast graphics creation.

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