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Unity 3D-програміст

Considering positions: Unity 3D-програміст, Разработчик игр, .Net-програміст
Age: 21 years
City of residence: Cherkasy
Ready to work: Kyiv, Lviv, Remote
Considering positions:
Unity 3D-програміст, Разработчик игр, .Net-програміст
Age:
21 years
City of residence:
Cherkasy
Ready to work:
Kyiv, Lviv, Remote

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Tertychniy Evgeniy Unity Developer

CONTACT Email: [open contact info](look above in the "contact info" section) Portfolio: https://neutrinozh.space

ABOUT ME I’m an experienced cross-platform game developer focused on building well-architected,
reliable systems that directly support real product goals. I’m highly self-sufficient and enjoy
solving complex technical challenges, consistently delivering durable, effective solutions. I’ve
developed and maintained applications serving millions of users, ensuring long-term stability
and performance at scale.

PROFESSIONAL
EXPERIENCE Unity Developer. Freelance | may.2025 - now

Developed and customized Unity applications for clients, including gameplay
features and interactive tools.
Integrated various backend solutions (Firebase, PlayFab, REST APIs, and custom
servers) to support multiplayer, authentication, cloud saves, and leaderboards.
Implemented client–server communication, data synchronization, and secure user
management systems.

Unity Developer at Midnight Works | may.2024 - may. 2025

Developed and optimized games for PlayStation platforms using Unity engine.
Collaborated closely with programmers, artists, and game designers to implement
gameplay features and maintain project consistency.
Integrated platform-specific SDKs and tools to support console requirements and
features.
Implemented and maintained core gameplay systems, UI elements, and visual
effects.

Unity VR Developer at Play Spirit Games | june. 2022 - may. 2024

Developed interactive and immersive virtual reality (VR) and mobile experiences
using Unity game engine
Integrated platform–specific SDKs
Collaborated with cross-functional teams (programmers, artists, designers) to
deliver multiplayer gameplay features and maintain project consistency
Optimized performance and ensured smooth frame rates

ACHIEVEMENTS Set up automated build and deployment pipelines using GameCI + GitHub Actions,
accelerating development cycles and improving team efficiency.
Mentored junior developers and improving overall code quality.

SKILLS Unity Engine, Zenject, R3 (UniRx), Addressables, UniTask, DOTween, StrangeIoC,
A/B Testing, Analytics, IAP purchase, Mobile Optimization (FPS, RAM, Loading Time)
PlayStation SDK, Steam SDK, Firebase, Wwise SDK, Meta SDK, Google Play Services,
MVX, MVVM, MVP, MVC, MVCS,
Open XR, Netcodes for GameObject, UI Toolkit/Unity UI,
VFX, Shader Graph, C#, C++, Python, TypeScript, gRPC
Git Workflow, CI/CD, Custom Editor Tools
OOP, SOLID, Clean Code, KISS, DRY, YAGNI
ChatGPT, Cursor, Agile/SCRUM/KANBAN, Jira, Slack

LANGUAGES Ukrainian: Native
English: Intermediate

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