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Владислав
C++ developer
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C++/Unreal Engine Developer – 3 years of experience
Kyiv, Ukraine | [
GitHub: https://github.com/Vladislav-cpp
Summary
C++ Developer with 3 years of experience in game development and software engineering. Skilled in gameplay and
UI programming, optimization, and development of tools for Unreal Engine Editor. Strong background in algorithms,
data structures, and network programming. Passionate about clean code, performance, and game mechanics design.
Skills
C++ (11/14/17/20), OOP, OOD, Design Patterns, Algorithms & Data Structures, Visual Studio, Git, GitHub, Tortoise
SVN.
Unreal Engine (Gameplay, UI, Editor tools), Qt/QML, Boost, Boost.Asio, SFML, SDL, TCP/IP, TCP, UDP, Sockets,
MySQL, Windows API.
Work Experience
C++/Unreal Engine Developer – Starni Games (Kyiv, Ukraine)
03/2022 – Present
Studio focused on developing turn-based strategy war games.
Achievements & Responsibilities:
- Full project lifecycle participation: implementation, debugging, polishing features.
- Gameplay and UI programming in Unreal Engine (C++ & Blueprints).
- Development of in-editor tools for game designers and level designers.
- Network programming (TCP/UDP sockets) for gameplay features.
- Collaboration with QA and design teams to ensure high-quality delivery.
Project: Headquarters: World War II (Steam release)
Projects
• Implemented network applications (TCP/UDP sockets, Boost.Asio).
• Developed GUI applications with Qt/QML and Windows API.
• Algorithms & Data Structures practice in modern C++.
Education
National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute"
Applied Mechanics (Bachelor) | 09/2018 – 06/2022
Languages
English – B2
Ukrainian – Native
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