• File

Олексій

Concept Artist

City:
Remote

Contact information

The job seeker has entered a phone number .

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Oleksiy Yurevych

Location Kyiv, Ukraine
E-mail [open contact info](look above in the "contact info" section)
Portfoliowww.artstation.com/cgvector
LinkedIn[open contact info](look above in the "contact info" section)
Phone [open contact info](look above in the "contact info" section)

Summary

Concept Artist specializing in environment and hard surface design with 8+ years of experience in game development and outsourcing production. Contributed to projects including Warzone Mobile, Apex Legends and SHRAPNEL. Experienced in sci-fi vehicles, weapons, props and environment concepts. Skilled in integrating 3D tools and AI-assisted workflows into the concept art pipeline.

Art Skills

• Hard Surface Concept Design
• Environment Concept Art
• Vehicles / Weapons / Props design
• Sketching & Visual Development
• 3D modeling and AI assisted art pipeline

Software

• Photoshop
• Maya / Blender
• Substance / Keyshot
• Unreal Engine
• ComfyUI – Flux/SD workflow
• Basic scripting (python / js / c#)

Experience

11.2025 - Present – Contract Concept Artist at Team from Earth
• Create vehicle, weapon, props concept idea. Implement in AI/Drawing pipeline
• Drawing quick sketches, detailed elaboration of the concept
• Developing concepts using AI-assisted workflows and paintover techniques

02.2022 – 09.2024 - Environment Concept Artist at Room8Studio

• Creating concepts vehicle, weapon, props and environments for projects including SHRAPNEL, Warzone Mobile, Apex Legends
• Testing Stable Diffusion in art pipeline
• Producing ideation sketches and refined concept sheets
• Collaborated with the art director and character team to ensure visual coherence across all design elements

2014 - 2022 – Freelance – Concept Artist, 3D modeler, Designer

• Creating sci-fi/fantasy vehicle, weapon, props, levels, backgrounds;
• Hi/Low Poly modeling, Hard surface modeling
• Baking normal, AO, etc. maps
• Working with PBR materials
• Performing a variety of concept, design, modeling and visualization tasks in different styles for a variety of clients

Earlier experience: Front-end development, 3D visualization and editorial work (2005–2014)

Education
2005 – 2009 Bachelor's degree at the Institute of Telecommunication Systems - National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”
2005 – 2020 Different trainings such as Graphic design, Painting, 3D modeling, Personnel management, Motivation, Negotiation, Time management, Sales psychology.

Additional Information
Languages: Ukrainian – native, English – Intermediate.
Hobbies: travelling, biking, story writing, numismatics, painting, PC & mobile games, programming.

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: