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Unity 3D програміст

Age: 24 years
City: Kyiv
Age:
24 years
City:
Kyiv

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BRAHAR
DMYTRO
U N I T Y D E V E L O P E R
[open contact info](look above in the "contact info" section)
I am a Unity developer with one year of commercial experience and 1.5
years of self-study and pet projects, passionate about creating engaging
[open contact info](look above in the "contact info" section)
and immersive game worlds. I am proficient in Unity, C#, Zenject, and
apply SOLID principles to write clean, maintainable code. I have the ability
https://github.com/geezyadd
to estimate task completion times, collaborate effectively in a team, and
solve complex problems. With a solid understanding of user interface
development and various aspects of game creation, my goal is to
continue learning and advancing in the field of Unity development.

SKILLS
EXPERIENCE
Unity Audio Management
C# ECS Basics UNITY 3D DEVELOPER
Zenject Unity Physics Title Game
Solid NavMesh Navigation 2023.02 - 2023.06
Desine patterns Unity Addressables
New Weapon Mechanics Development: Designed and implemented features for weapon,
Team work New Input System
enhancing player experience and engagement.Built the logic for a streamlined ad-serving
Fmod Unity Jobs Basics platform that scaled. Educational institutions and online classroom management

Particle system AI Behavior Development: Creating algorithms and logic to control the behavior of enemy
Effect graph characters, ensuring realistic and strategic interactions with players.

Git
Ai Behaviour UNITY 3D DEVELOPER
Boids
RetroStyle Game
2024.02 - present
EDUCATION Creating new game mechanics in various areas according to game designer
requirements, including weapon mechanics, user interface, and others.

2010 - 2014
Writing modules and components for future reuse in projects, ensuring a high degree of
code modularity and extensibility.
National Technical University of
Ukraine 'Kyiv Polytechnic Institute' Fixing bugs, analyzing and solving problems in game systems to improve stability and
game quality.
Information systems and technologies
Optimizing game systems and mechanics to improve performance and resource
LANGUAGE utilization optimization.

English
PET PROJECTS
Ukrainian
Russian You can check out my pet projects at the following link.
https://www.youtube.com/channel/UC98UNPPUc-6ISse_bwu6ZFg

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