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Костянтин

2D Artist, Unity 2D, 3D Level Designer, Technical Аrtist

City of residence:
Kharkiv
Ready to work:
Kharkiv, Kyiv

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KOSTIANTYN ZUBARIEV
2D game artist, level designer, technical artist

Experienced game artist skilled in creating, optimizing, and
implementing 2D assets & textures for a variety of games,
including mobile and PC games. Demonstrated success in meeting
Personal Info
tight deadlines and ability to learn quickly. Have a very wide
[open contact info](look above in the "contact info" section)
range of skills and overall game development process knowledge,
[open contact info](look above in the "contact info" section) allowing for exibility and versatility:

Skills - Over 6 years of experience in creating graphics for video games;

Teamwork - Experience in creating art statics for short promo video game

Adaptability ads, focused on mobile gaming community, in various styles

Interpersonal skills - Experience in creating technically complex platformer game art
and level design on Unity Engine(PC, X-box, PS5);

- Overall knowledge of Unity with focus on 2D/2.5D(rendering
pipelines, levels grooming, 3D and 2D level design, sprite texture
work, animation module, VFX, lighting, creating Scenes, testing
actual gameplay process);

- Advanced user of AI, such as Stable Di usion, able to fasten and
optimize any art process with it, creating various visual styles and
polishing art, creating concepts, etc.;

- Experienced gamer with over 200 games beaten, i play games
since my childhood and love them. That kind of experience grants
a huge base of knowledge, ideas, understanding of game
mechanics, etc. which i actively using in my work;

- As technical artist i have an understanding of global process of
development and able to work e ectively in a team with
programmers, sound designers, artists, game designers, and be
the link that connects them and makes the development process
smooth and cohesive;

What i have created:
- character concept art
- levels(isometric mobile games, platformer PC games)
- props, landscapes, objects, backgrounds, sprite atlases - 2D
frame art for sprite animation(creatures, characters, objects,
props - including)
- puzzles
- 2D characters ready for Spine/AE animation
- retextures for 3D game assets
Work Experience
Technical Artist, Level Designer, Bear Games, Ukraine
October 2022 - Present
Creating 2D graphics, 2D animation, creating 2.5D locations and
levels from scratch in Unity, player character controller testing,
creating environment, and other types of tasks.

Examples of my work(link below), including different types of
2D art, level design, 3D HD retexture, and others. Released or
announced games only, all rights belong to their respective
owners.

https://www.artstation.com/artwork/oJ6Jbk

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