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Iлля

QA-інженер (Junior)

Considering positions:
QA-інженер (Junior), Копірайтер, Аналітик
Age:
26 years
City of residence:
Pavlohrad
Ready to work:
Pavlohrad, Remote

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ILLYA
NENASHEW
QA Junior

WORK EXPERIENCE

Worked as a QA Junior at DogHowlGames from
01.2024 to 02.2025
Also took part in the pre-production and polishing of
About Me Level Zero: Extraction for the Steam Next Fest event,
in which more than 300 thousand players took part
A young and promising QA Junior
LevelUp course
who is looking for a job in the
From 04/27/2023 - 12/30/2023
company.
I am interested in computer games 3D modelling in 3dsMax
and have extensive gaming In addition, I took part in beta testing of such projects as;
experience in various genres, and also Dungeonborn,The First Descendant,Delta Force,
love 3D modeling. Corepunk
I have a desire to develop in the field
of game development testing with SKILLS
the best specialists in this field. I will
I know testing theory and apply it in practice
make every effort to achieve my goal
Have practical knowledge in creating test cases,
testing game mechanics and features
[open contact info](look above in the "contact info" section) Rich gaming experience in various genres
Confident in using Jira, Google Docs, Postman
https://t.me/BlackJackillya I found various bugs in projects, and after fixing them,
I tested them
[open contact info](look above in the "contact info" section) When working with different branches of the project,
I also used GitExtensions and different versions of
Unreal Engine from 4 to 5
Ukraine, Pawlograd
Quick learning and perseverance will help me in any
task, as well as the ability to get along well in a team
LANGUAGE 3D modelling in 3dsMax, Blender, Nomad Sculpt
HOBBY
English - B1
In my free time from work, I like to play different genres
Ukrainian-Native
of games with my friends. Also do 3D modeling and 3D
printing of various figures. In addition, I like to read
manga
IN ADDITION
I am passionate about quality assurance and
eager to continue developing my skills,
building on the experience I’ve gained working
on a large-scale multiplayer PC project. I thrive
on ensuring exceptional game quality and am
excited to contribute to new challenges

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