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3D-дизайнер

Considering positions: 3D-дизайнер, Дизайнер
Age: 24 years
City of residence: Kyiv
Ready to work: Remote
Considering positions:
3D-дизайнер, Дизайнер
Age:
24 years
City of residence:
Kyiv
Ready to work:
Remote

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Anfisa Solodovnikova
3D Ar1st / 3D Animator
Email: anfi[open contact info](look above in the "contact info" section) | Antwerpen, Belgium | [open contact info](look above in the "contact info" section)

LinkedIn: hHps://[open contact info](look above in the "contact info" section)

ArtStaNon hHps://anfisaHt.artstaNon.com

Behance hHps://www.behance.net/anfisasolodov

Summary
CreaNve ArNst with 2+ years of experience in 3D animaNon, rigging, and illustraNon.Skilled in creaNng
engaging animaNon sequences and opNmizing workflows forseamless project management. Proficient in
shader programming and developinghigh-quality visuals. Adept at tailoring animaNons and technical
soluNons to diverseproject needs, with a focus on enhancing user experiences across mobile andinteracNve
applicaNons. Passionate about leveraging experNse to contribute todynamic projects in the gaming,
entertainment, and tech industries.

Work Experience
Graphic Designer Intern — Prepress Department, Belgium

08/2025 – 11/2025

• Completed advanced training in prepress, digital imaging, producNon workflow, and color management.

• Prepared visual materials for print: posters, brochures, and packaging layouts.

• Worked with file preparaNon standards, color profiles, and screen calibraNon.

• Operated exposure and prinNng equipment under supervision.

• Learned producNon planning, workflow so_ware, and environmental safety regulaNons.

3D Ar9st — Freelance

08/2024 – Present

• Created 3D models (stylized & realisNc), textures, lighNng setups, and rendered scenes for commercial
use.

• Developed assets for animaNon, mobile apps, and adverNsing visuals.

• Worked with shaders and opNmized models for real Nme environments.

3D Animator — Gamirare

03/2024 – 02/2024

• Produced animaNon sequences based on storyboards.

• Assisted in rigging: skeleton creaNon, controllers, and weight painNng.

• Organized animaNon libraries and naming convenNons for efficient producNon.
Illustrator — Freelance, Kyiv

09/2022 – Present

• Produced branding materials, illustraNons, and animated content for social media and clients.

Graphic Designer & Illustrator — Freelance

09/2021 – Present

• Designed posters, banners, billboards, and custom interior art for private clients.

Educa1on
Bachelor, Graphic Design — NTUU, Kyiv | 06/2020 – 07/2024

Secondary Professional EducaNon, Interior Design — College of Arts & Design, Kyiv | 06/2017 – 06/2021

Bachelor, IllustraNon — VŠKK, Prague | 09/2019 – 05/2021

Technical Program, 3D AnimaNon — Projector InsNtute | 05/2023 – Present

3D ArNst Program — Varto School | 04/2025 – 01/2026

3D & So>ware Skills
• Modeling / SculpNng: ZBrush, Blender, Maya, 3ds Max, Cinema 4D

• Texturing: Substance Painter, Substance Designer, Adobe Photoshop

• Rendering Engines: Cycles, Eevee, Arnold, Redshi_, Octane (basic)

• Rigging / AnimaNon: Maya, Blender Rigify, Mixamo, Unity animaNon systems

• Game Engines: Unity, Unreal Engine (basic hierarchy & materials)

• Other Tools: Figma, Illustrator, Procreate, ArchiCAD

Languages
English (Advanced), Dutch (Intermediate), Czech (Advanced), Ukrainian (NaNve)

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