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Middle Unity developer
- City:
- Dnipro
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IHOR
MOROZ
Middle Unity Developer
[open contact info ](look above in the "contact info" section) | [open contact info ](look above in the "contact info" section) | LinkedIn
Summary
I have extensive experience in developing 2D and 3D applications for both desktop and mobile
platforms using Unity. Additionally, I have worked on AR applications. My portfolio includes a
diverse range of games and applications across various genres, including mid-core, casual,
hyper-casual, match-3, card games, fighting, racing, NFT, RPG, and strategy games.
Soft skills Skills
Unity 3D/2D, C#, Object-
I have experience with communication with clients,
Oriented Programming (OOP),
and work in teams of up to 10 people Reactive Programming,
Reactive UI, Developing code
tools, Photon,Git, Systems
Employment History Version Control
Unity Developer at Arrible
05.2022 – 01.01.2025
The main challenge development mide core projects for
customers
Main responsibilities: developing new features,
communicating with team
What we use: Unity, C#, Reactive Programming
Unity Developer at Nooshare
02.2022 - 04.2022
The main challenge support casual project
Main responsibilities: bug fixing work with legasy code(fired due to relocation)
What we use: Unity, C#, OOP
Unity Developer at Visk
07.2021 - 02.2022
The main challenge Develop clone Pocemon GO
Main responsibilities: development features
What we use: Unity, C#, Custom Web API, Online Map
Personal Projects & Contributions
https://store.epicgames.com/ru/p/calamity-3cb31b - Calamity is a multiplayer RPG action game
with NFT support, inspired by titles like World of Warcraft, Lineage, Diablo, and Albion Online. In
my role, I was responsible for full development, contributing to most of the features from the very
beginning of the project.
Eon Card Game – A full-fledged clone of Hearthstone with online functionality and a complete
replication of all original mechanics and features. Additionally, a mod for creating custom cards was
introduced. In my role, I was responsible for the comprehensive development of most of the project's
functionality.
https://play.google.com/store/apps/details?id=com.vade.bomber.battle - Bomber Master is a
multiplayer action game with Bomberman-like mechanics, offering the ability to play in teams and clans
with friends. My role in the project involved developing the meta aspects of the game, including
inventory, crafting, stores, and more.
https://apkcombo.com/ru/wallem/com.krakatoa.Wallem/ - Wallem is a crypto game in augmented
reality, resembling Pokémon GO. The navigation system is based on Online Maps and the XR Unity
plugin.
Skeleton Tap – A Telegram tap game developed during the Notcoin hype. Worked on the client-side
development.
Chess Escape – A turn-based casual game where the goal is to reach the finish line while avoiding the
red chess pieces.
https://youtu.be/bwGP2miETb0?si=sl12Blot6VkaxCEd – Boss Fight Fighting Game – A small-scale
boss-fighting game. Developed entirely by myself.
https://youtu.be/Dqs6nzGUMT8?si=RnkbDydq8cpKYRcr – Ninja Fruit Rhythm Game – A rhythm-
based fruit-slicing game prototype, created within a few days. Sole developer on the project.
Flappy Donut – A Telegram-based Flappy Bird-style game created during the Notcoin trend.
Developed the client-side as part of a team of three programmers.
Tapfy – A Telegram runner game inspired by the Notcoin craze. Responsible for client-side
development.
https://youtu.be/3t23U1qV_NQ?si=yAzzE6LPnbseXE5y – Bus Stacking Game – A casual game where
players collect passengers to increase the number of floors in a bus. Developed in a team with a
programmer and an artist.
https://play.google.com/store/apps/details?id=com.IceGaming.DroneAttack – Drone Attack – A casual
game where players control a drone to take down enemy tanks. Created in a team of two programmers
and an artist.
Cute the Rope – A freelance project involving the development of 10 levels.
MOROZ
Middle Unity Developer
[
Summary
I have extensive experience in developing 2D and 3D applications for both desktop and mobile
platforms using Unity. Additionally, I have worked on AR applications. My portfolio includes a
diverse range of games and applications across various genres, including mid-core, casual,
hyper-casual, match-3, card games, fighting, racing, NFT, RPG, and strategy games.
Soft skills Skills
Unity 3D/2D, C#, Object-
I have experience with communication with clients,
Oriented Programming (OOP),
and work in teams of up to 10 people Reactive Programming,
Reactive UI, Developing code
tools, Photon,Git, Systems
Employment History Version Control
Unity Developer at Arrible
05.2022 – 01.01.2025
The main challenge development mide core projects for
customers
Main responsibilities: developing new features,
communicating with team
What we use: Unity, C#, Reactive Programming
Unity Developer at Nooshare
02.2022 - 04.2022
The main challenge support casual project
Main responsibilities: bug fixing work with legasy code(fired due to relocation)
What we use: Unity, C#, OOP
Unity Developer at Visk
07.2021 - 02.2022
The main challenge Develop clone Pocemon GO
Main responsibilities: development features
What we use: Unity, C#, Custom Web API, Online Map
Personal Projects & Contributions
https://store.epicgames.com/ru/p/calamity-3cb31b - Calamity is a multiplayer RPG action game
with NFT support, inspired by titles like World of Warcraft, Lineage, Diablo, and Albion Online. In
my role, I was responsible for full development, contributing to most of the features from the very
beginning of the project.
Eon Card Game – A full-fledged clone of Hearthstone with online functionality and a complete
replication of all original mechanics and features. Additionally, a mod for creating custom cards was
introduced. In my role, I was responsible for the comprehensive development of most of the project's
functionality.
https://play.google.com/store/apps/details?id=com.vade.bomber.battle - Bomber Master is a
multiplayer action game with Bomberman-like mechanics, offering the ability to play in teams and clans
with friends. My role in the project involved developing the meta aspects of the game, including
inventory, crafting, stores, and more.
https://apkcombo.com/ru/wallem/com.krakatoa.Wallem/ - Wallem is a crypto game in augmented
reality, resembling Pokémon GO. The navigation system is based on Online Maps and the XR Unity
plugin.
Skeleton Tap – A Telegram tap game developed during the Notcoin hype. Worked on the client-side
development.
Chess Escape – A turn-based casual game where the goal is to reach the finish line while avoiding the
red chess pieces.
https://youtu.be/bwGP2miETb0?si=sl12Blot6VkaxCEd – Boss Fight Fighting Game – A small-scale
boss-fighting game. Developed entirely by myself.
https://youtu.be/Dqs6nzGUMT8?si=RnkbDydq8cpKYRcr – Ninja Fruit Rhythm Game – A rhythm-
based fruit-slicing game prototype, created within a few days. Sole developer on the project.
Flappy Donut – A Telegram-based Flappy Bird-style game created during the Notcoin trend.
Developed the client-side as part of a team of three programmers.
Tapfy – A Telegram runner game inspired by the Notcoin craze. Responsible for client-side
development.
https://youtu.be/3t23U1qV_NQ?si=yAzzE6LPnbseXE5y – Bus Stacking Game – A casual game where
players collect passengers to increase the number of floors in a bus. Developed in a team with a
programmer and an artist.
https://play.google.com/store/apps/details?id=com.IceGaming.DroneAttack – Drone Attack – A casual
game where players control a drone to take down enemy tanks. Created in a team of two programmers
and an artist.
Cute the Rope – A freelance project involving the development of 10 levels.
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