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Кирило

Game designer

Age:
25 years
City:
Kyiv

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KYRYLO ANSIMOV
Junior Game Designer

PERSONAL DETAILS
Legnica, Poland
[open contact info](look above in the "contact info" section), [open contact info](look above in the "contact info" section)
LinkedIn: [open contact info](look above in the "contact info" section)

ABOUT ME
I am a beginner-level game designer with over 15 years of passion for the gaming industry. My extensive
experience as a player has fueled my desire to transition into game design, where I am eager to apply my
knowledge and creativity to create engaging, immersive experiences. With a strong foundation in game
mechanics, and system design, and an enthusiasm for continuous learning, I am excited to contribute to the
development of innovative games.

COURCE
System Game Designer - SKVOT Jan 2025
I successfully finished the System Game Designer course at SKVOT online school.

Link to diploma: https://lms.skvot.io/certificate/6be26bfeaadd843585d17731dc65157f

Here is the short summary of the skills I gained during the learning process:

Understood Game Systems: Recognized and analyzed various game systems such as combat, economy,
progression, and AI.
Explored System Interactions: Learned how different systems within a game interact with each other to
create a cohesive player experience.
Balanced Game Mechanics: Gained knowledge on balancing game mechanics, difficulty, and player
progression to ensure a satisfying and fair gameplay experience.
Applied Simulation and Modeling: Applied simulations to model complex systems in games and ensured
realistic or engaging outcomes.
Identified Feedback Loops: Understood positive and negative feedback loops in games, and how they
affected player motivation and behavior.
Enhanced Player Agency: Ensured players had meaningful choices within game systems, influencing the
outcome of the game.
Engaged in Iterative Design: Participated in playtesting and iteration to fine-tune systems and achieve
desired player experiences.
Created System Design Documentation: Developed clear, concise documentation for game systems to
communicate the design to other team members (e.g., programmers, artists, testers).

This resume is made with CVwizard.com.
LANGUAGES
English - B2 Russian - Fluent

Ukrainian - Native Polish - Beginner

This resume is made with CVwizard.com.

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