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Ілля
Unity developer
- Age:
- 22 years
- City of residence:
- Poltava
- Ready to work:
- Dnipro, Kharkiv, Kyiv, Lviv, Poltava, Vinnytsia
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Unity Developer
Technical stack
[
Unity
Telegram
C#
@illia_ryzhiy Profiling and application optimization
Git, GitHub, Bitbucket
GitHub
github.com/ilr00743 Playfab, Firebase
Zenject
DoTween
[
Employment options
Full-time, remote
Summary
Unity Developer | 2+ Years of Experience
Passionate about crafting high-quality games using cutting-edge technologies and innovative development
approaches. Skilled in Unity and C#, with expertise in performance optimization, game mechanics design,
and adaptive UI implementation.
Thrives in collaborative environments, leveraging strong communication skills and a commitment to modern
programming standards. Dedicated to continuous learning and mastering new tools to deliver exceptional
user experiences and high-impact products.
Work Experience
Stories IS
Junior Unity Developer | Visual Novels for Kids (Android & iOS)
June 2023 - January 2025
Developed 2D visual novels for children on Android and iOS platforms.
Full-time The primary challenge was optimizing build size and RAM usage, as the
project was not a single novel but an entire library. In the worst-case scenario,
adding a new novel could increase the build size by at least 10 MB.
Key Contributions:
Wrote interactive game scripts (called nani-scripts) that included scenarios,
resource loading, and character positioning.
Performance Optimization: Monitored resource usage, optimized assets, and
improved workflows, resulting in a 30% reduction device memory load.
Loading/unloading assets was implemented using the addressable asset
system, which reduced the build size by half.
Scene Design: Designed over 50 immersive game environments with
dynamic characters, detailed backgrounds, and interactive UI elements. Ensured
seamless gameplay and enhanced player engagement, contributing to a 15%
increase in user retention.
Worked closely with artists, writers, developers, and testers to deliver full-
featured novels with all requirments.
Created some cheats for easier testing, like clearing saves and increase/
decrease in-game currency for current user on Playfab.
Worked with Firebase Remote Config to dynamically manage and update
game features, settings, and UI without requiring client-side updates, ensuring
a seamless player experience.
Tools and Technologies:
Unity
Naninovel
DoTween
UniTask
SRDebugger
Addressable System
Audacity
Photoshop
Education
Poltava Institute of Software Engineering, Bachelor
Business
2022-2025
Poltava Politechnical Software Development, Junior Bachelor/Technician-programmer
College NTU KhPI
2018-2022
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