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Максим

Unity 3D програміст

Age: 32 years
City of residence: Zhytomyr
Ready to work: Kyiv
Age:
32 years
City of residence:
Zhytomyr
Ready to work:
Kyiv

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CONTACT
MAKSYM SIKAILO
Email: [open contact info](look above in the "contact info" section) UNITY DEVELOPER
Telegram: https://t.me/m_sikailo
6+ YEARS
Linkedin: Link
Location: Poland
SUMMARY
SKILLS As a Unity Developer with 6+ years of experience, I specialize in
creating game mechanics, UI, and integrating 2D/3D assets. Also
UNITY: CODE: have experience working with 3rd party SDKs, including analytics,
Unity engine C# ads, monetization, and network services, as well as game
AR/VR OOP optimization.
RAM SOLID I have worked in teams of 10-30 people, collaborating with testers,
Optimization Design Patterns designers, animators, and backend developers. I have participated in
Build Size MVC, MVVM the development of projects from concept to release, as well as in
Optimization Clean Code implementing new features in already released games.
Particle System Zenject EXPIERENCE
Shaders UniTask, UniRx MURKA GAMES LIMITED
2021 MAY - 2025 FEB
Physics 2D and Patterns SOLITAITE - APPSTORE WORDELICIOUS - APPSTORE
3D ECS BRAINDOKU - APPSTORE POKER - APPSTORE

UI, UI REST API Improved game performance by optimizing FPS and increasing
Optimization Zenject, DI- playtime, which led to higher revenue.
Addressables, Containers Created AI logic for in-game bots.
Asset bundles OTHER: Implemented UI.
SDK and CI/CD Developed analytics systems (Firebase, Facebook, custom analytics).
Monetization GIT Created LiveOps logic.
Analytics, JSON Identified and fixed bugs using Crashlytics and code reviews.
Photon Jira, Asana, Trello Integrated REST API for server communication, handling POST/GET
Plugins Photoshop requests for specific features.
Animations Engineered a comprehensive unified notification system,
Firebase streamlining communication and enhancing player engagement.
UniTask Integrated Unity Addressables system for managing remote
resources.
LANGUAGES: Developed editor tools for game designers to create levels for a
puzzle game.
English - B2
Ukranian - native 3A-SERVICES
2019 DEC - 2021 MAY
Russian - native CRYPTO IDLE TRANSPORT TYCOON

Created a full game from scratch.
EDUCATION Integrated 3rd party SDKs (AppLovin, Facebook SDK, Firebase,
Amplitude).
2010-2013
Developed a user save system using internal backend logic.
Zhytomyr cooperative college
Built the game core and implemented UI.
of business and law Created a system for promotional popups to boost in-app purchases.
2013-2016 Collaborated with designers, testers, and the game owner.
Set up CI/CD.
State University "Zhytomyr
Polytechnic" UNI-BIT STUDIO INC
2017 JUNE - 2019 OCT

AR: Created a game for kids with AR, designed for real physical
books. Developed mini-games within AR scenes.
VR: Implemented shopping behavior for a virtual store.
Created hyper-casual and casual prototypes for CPI/CTR tests.
Integrated in-app purchases, SDKs, and analytics.
Improved UX/UI.

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