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Антон
Викладач програмування
- Age:
- 20 years
- City of residence:
- Ternopil
- Ready to work:
- Remote
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Summary
Passionate Unity Game Developer with 3 years of experience in game development using C# and Unity. Specialized in gameplay programming, AI systems, inventory mechanics, and RPG mechanics. Self-motivated, continuously learning, and dedicated to writing clean and efficient code. Looking for opportunities to contribute as a programmer in game development projects.
Skills
• Proficient in Unity Engine (3+ years of experience)
• Strong knowledge of C# programming
• Experience with gameplay mechanics, inventory systems, and AI behavior
• Basic networking and online system implementation
• Knowledge of RPG systems and game optimization
• Familiar with Git version control
• Strong problem-solving skills and adaptability
Projects
Core Of Chaos (First-Person Action RPG)
https://antonio-spark.itch.io/core-of-chaos
Developed over 1.5 years, this project was a major learning experience. Key mechanics include:
• Flexible combat system
• Advanced inventory and dialogue systems
• Character progression and skill development
• NPC trading and item economy
Era-1 (Working Title) (Third-Person Action Adventure RPG)
A well-planned RPG concept focusing on human greed and the consequences of power. Key mechanics include:
• Improved inventory system with planned online support
• Deep lore and immersive world-building
• Unique combat mechanics
Island Expansion (2D Top-Down Adventure Game)
https://youtu.be/cz_0_he4bU8?si=94vQCCyVIl_EXMRj
Developed in 5 days for a local game jam. Key mechanics include:
• Dialogue system
• Inventory and item interaction
• Object repair mechanics
• Adventure exploration elements
Education
ITStep Academy (Studied for 3 years)
• Covered 20+ IT topics, including Unity game development
Contact
• [
• [
• https://github.com/AkirOSanUnderChan
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[Anton Fertiuk] Indie Unity Game Developer Summary: Passionate Unity Game Developer with 3 years of experience in game development using C# and Unity. Specialized in gameplay programming, AI systems...
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