Evgeny

Unity 3D програміст

City of residence:
Kyiv
Ready to work:
Dnipro, Kyiv, Lviv

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Work experience

Full stack програміст

from 12.2024 to now (8 months)
Genesis, Дніпро (IT)

Unity 3D engineer

from 05.2022 to 12.2024 (2 years 7 months)
Pushka Studios, Дніпро (IT)

Mentorship & Collaboration: Guided junior engineers, sharing best practices in architecture, code
optimization, and Unity-specific tips. Facilitated code reviews and technical discussions, fostering a
culture of continuous learning.
Actively participated in recruitment processes, conducting both technical and cultural-fit
interviews for Unity and backend engineer positions.
Reduced iteration time by 30% across the team.
Cross-Platform Releases: Led the development of games on PC, consoles (PS4/5, Xbox, Nintendo
Switch) and mobile platforms (Android, iOS).
Balanced platform-specific optimizations to ensure high performance and compliance with various
store requirements.
Online Multiplayer & Services: Integrated multiplayer netcode using EOS and PlayFab for cross-
platform matchmaking, secure data storage, leaderboards, and in-app purchases. Deployed an
Azure PlayFab backend for scalable server-side operations.
New Mechanics & Features: Drove the design and implementation of fresh gameplay mechanics,
including advanced AI behaviors and interactive physics. Built robust state machines and modular
systems to handle expansions and DLC.
Editor Tool Development: Created custom Unity Editor tools and inspectors to streamline workflow
for level designers and artists (e.g., scene validators, automated prefab setups, debug visualization
for AI paths).
SDK & Monetization: Set up ad integration and in-app purchase systems, working with Unity Ads,
AdMob, and platform-specific SDKs. Ensured proper monetization strategies without compromising
gameplay experience or performance.
CI/CD & Automation: Established automated build pipelines in Jenkins/GitLab CI for daily builds,
testing on multiple platforms. Containerized development environments with Docker, ensuring
reliable and rapid deployments.

Backend engineer

from 03.2021 to 02.2022 (11 months)
RTI, Дніпро (IT)

Collaboration & Teamwork: Worked closely with cross-functional teams (design, QA, product owners).
Participated in Scrum ceremonies—sprint planning, daily meetings, retrospectives—ensuring alignment
on project goals.
Documentation & Best Practices: Authored internal knowledge base pages to help new developers
onboard quickly.
Server-Side Development: Built and maintained RESTful APIs for enterprise-grade applications using C#
(.NET Core), focusing on high reliability and code efficiency.
Database Management: Deployed PostgreSQL and MS SQL databases, optimizing queries for low-latency
responses. Improved database performance with careful indexing and stored procedures.
Microservices & DevOps: Implemented microservice architecture with Docker containers. Set up Jenkins
CI/CD pipelines to automate build/test processes. Ensured a stable release flow.

Knowledge and skills

  • Уважність
  • Unity
  • C#
  • Знання принципів ООП
  • Git
  • GitHub
  • Adobe Photoshop
  • DOTween
  • C++
  • Blender
  • Zenject
  • SQL
  • JavaScript
  • MySQL
  • .NET Framework
  • Java

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