• File

Аліна

3D artist

Considering positions:
3D artist, BIM-спеціаліст, Менеджер роботи з клієнтами, Медіабайер, Контент-менеджер, Медіа-менеджер, Менеджер з пошуку товарів
Age:
26 years
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

Contact information

The job seeker has entered a phone number and LinkedIn.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Alina Stelmakh
Date of Birth: July 23, 1999
Marital Status: Married
Children: None
Address: Slavutych, Ukraine
E-mail: [open contact info](look above in the "contact info" section)
[open contact info](look above in the "contact info" section)
Viber/WhatsApp: [open contact info](look above in the "contact info" section)

Education
• 2016 - 2021 year: Luhansk National Agrarian
University
• 2024 year: Online Course in Game Art
Knower.Pro | Graduation year: specify (e.g., 2024 if
recently completed)
• Fundamentals of 3D game graphics.
• Experience with modeling, texturing, and
rendering.
• Self-Education
• Studying modern 3D techniques through video
tutorials and personal projects.

Objective:
To secure a position as a Junior or Trainee 3D Artist,
where I can contribute my growing expertise in 3D
modeling and design, while continuing to learn and
evolve within the industry.

Skills:
• 3D Modeling: Creation of detailed,
optimized models for various purposes.
• Texturing: Proficient in crafting high-quality
textures using Substance Painter.
• Rendering: Expertise in rendering visuals
that bring models to life.
• Lighting: Skilled in lighting design to
enhance the aesthetic and functional aspects of
scenes.
• Texture Baking: Competent in generating
efficient baked textures for game-ready assets.
• UV Mapping: Confident UV mapping
skills to create seamless textures.

Software Proficiency:
• Blender: Confident-level modeling and
rendering.
• Substance Painter: Texturing and material
creation.
• Marmoset Toolbag: Rendering and
presentation.
• Unreal Engine: Basic experience, with a
strong desire to deepen knowledge.

Portfolio: https://alinastelmakh.artstation.com/

About Me:
Driven by passion and creativity, I dedicate myself to
constant improvement in 3D art. My portfolio is a
testament to my commitment, featuring models
designed to push my limits and demonstrate my
versatility. I am eager to expand my expertise by
mastering additional tools and technologies, and I
bring a meticulous eye for detail and a strong work
ethic to every project.

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: