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Anatolii

Unity developer

Considering positions: Unity developer, Full-stack програміст, Розробник мобільних додатків, Android-розробник
City of residence: Odesa
Ready to work: Remote
Considering positions:
Unity developer, Full-stack програміст, Розробник мобільних додатків, Android-розробник
City of residence:
Odesa
Ready to work:
Remote

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Myrylko Anatolii
Cross Platform Unity Developer

Contacts
Odesa, Ukraine
Phone number: [open contact info](look above in the "contact info" section)
LinkedIn: [open contact info](look above in the "contact info" section)
Gmail: [open contact info](look above in the "contact info" section)
Summary
• More than 5 years of development experience on the Unity platform, including 2.5 years in commercial projects.
• Experience in working with and integrating various frameworks/services/APIs: Zenject, Dotween, Firebase API, OpenAI API, KeyCloak, Photon.
• Maintaining existing projects, fixing bugs, refactoring, improving, and expanding architecture, test coverage and adding modularity to the project, developing the project in accordance with technological standards with the implementation of design patterns(OOP, SOLID, MVC, MVVC, MVP).
• Experience with technologies such as Unity Asset Bundle, ECS, Unity Networking, Shader Graph, Animator, and Cinemachine etc.
• Understanding and writing architecture for cross-platform applications/games (Androind, IOS, Windows, VR, AR, WebGL).
• Experience in integrating assets: shaders, models, animations.
• Experience working with Git.
• Worked with task tracking systems such as Trello, YouTrack, and Jira.
Work Experience
• Worked with my fellow students on a game project “Atlas” 2d top down game. Handled the entire technical part of the project – script development, service integration, asset integration, game mechanics creation, UI layout, and animation creation.
• In my commercial role at Avataa, I developed an interactive mobile application for working with data in a more gamified format. In this position, I was responsible for the complete architecture development, implementation of core management functionality, file handling, plugin development, working with third-party REST APIs, and establishing connections between web services and the application.
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• Developed a horror game for Android, iOS, and Windows, handling script refactoring, adding new game mechanics, integrating third-party libraries, and implementing advertisements.
Education
• I have a higher education degree in software engineering. I am currently pursuing a master's degree.
• Throughout my work, I have extensively studied documentation and continuously improved my skills through hands-on task execution
• I am learning Unity, taking standard courses from Unity technology, looking for ideas for my own project.
Languages
• Ukrainian – native.
• Russian – fluency.
• English - B1

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