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Михайло
3D-візуалізатор
- Age:
- 23 years
- City:
- Ivano-Frankivsk
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MYKHAILO [
SMACHYLO [
https://mykhailosmachylo1.artstation.com/
SUMMARY I want to be a part of game studio that desire to make an impact, a difference in
people’s lives. I believe that games can allow you to such things. I want to
challenge myself, to improve my skills, to perfect my craft. I value honesty,
respect for each other and right for self-identification
TECHNICAL SKILLS 3D Modeling & Sculpting: High-poly and low-poly modeling for props, and
environments using Blender, Maya, and ZBrush.
Texturing & UV Mapping: PBR workflow with Substance Painter, and Photoshop.
Retopology & Baking: Efficient retopology for game-ready assets; normal, AO,
and curvature map baking with Marmoset Toolbag
Optimization: Creating efficient meshes and textures for real-time performance
on various platforms.
EXPERIENCE Worked as a 3D Prop Artist on an indie mobile game. Created stylized low poly
environment assets — both organic (trees, bushes) and non-organic (buildings,
objects). Used Vertex Coloring in Blender for lightweight texturing, optimized for
mobile performance. All models were prepared for use in Unity and met the
engine's technical requirements.
EDUCATION CZESTOCHOWA UNIVERSITY OF TECHNOLOGY
Design And Project Management (2022-Present)
IVANO-FRANKIVSK NATIONAL TECHNICAL UNIVERSITY OF OIL AND GAS
Bachelor's Degree | Automation And Computer-Integrated Technologies (2019-
2023)
Master's Degree | Software Engineering (2023-2025)
LANGUAGES ENGLISH (UPPER-INTERMEDIATE)
UKRAINIAN (NATIVE)
ADDITIONAL VARTO SCHOOL
Dmytro Mykhailyk- Intensive Texturing Course
More resumes of this candidate
Ivano-Frankivsk
Higher education
Education: 01.2023 - 01.2025: Інститут Інформаційних Технологій, Інженерія Програмного Забезпечення- магістр (Івано- Франківський Національний Технічний Університет Нафти і Газу).
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