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Yaroslaw

Embedded SW Engineer

Age:
25 years
City:
Kyiv

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Yaro Mashko
Embedded SW Developer

[open contact info](look above in the "contact info" section)
[open contact info](look above in the "contact info" section)

Languages
English - Conversational
German - Heading to A1
Embedded Software Developer
AleKo Embedded

Feb 2023 – Present

• Long time FreeBSD and Linux user. Enthusiast C and C++ programmer. Me also like
Javascript, good choise to start something with.
• Develop software in compliance with C language standards. Ensure MISRA C compliance
for safety-critical automotive applications, improving code quality and safety.
• Worked with the BMW BSW stack and AUTOSAR Classic platform, ensuring adherence to
industry standards. Implemented and managed the BMW CDC Client diagnostic module,
briefly touched OBDM and EDCH modules.
• Adapted modules to changes in the latest Vector AUTOSAR implementation.
• Ensured conformance to ECU-TEST testing modules and debugged ECU-TEST traces to
identify and resolve software issues.
• Implement and maintain automotive communication protocols including CAN, LIN, FlexRay,
and Ethernet interfaces.
• Use Lauterbach debugger.

• Linux, AUTOSAR, AUTOSAR compatible RTOSes, Vector
• MISRA C
• ECU-TEST, Lauterbach
• CAN, LIN, FlexRay, Ethernet
Data Reporting Analyst
Luxoft

Jul 2019 – Nov 2022

• Designed and automated recurring reports using SQL, Python (pandas, numpy,), and Excel
to support data-driven decision-making.
• Developed KPI dashboards and performance metrics for business units using Excel and
database queries.
• Extracted and transformed data from web sources, integrated with internal datasets for
analysis and reporting.
• Built and optimized ETL workflows for data consolidation from Microsoft SQL Server and
PostgreSQL environments.
• Conducted data quality checks and validation to ensure accuracy and consistency across
reports.
• Collaborated with stakeholders to gather reporting requirements and translated them
into actionable data outputs.
• Created ad-hoc analytical reports to support business operations and strategic
initiatives.
• Documented report logic and data pipelines to maintain transparency and enable
maintainability.
• Provided data support to cross-functional teams including marketing, finance, and
operations.

• Linux, Windows
• SQL, NoSQL, Java, Python, JavaScript
• PostgreSQL, MySQL, MS SQL, MongoDB
• Django, Node.js, Hibernate, pandas, numpy
• bash, makefiles, git
Document Workflow Analyst
Donetsk regional state administration

Jul 2017 – Feb 2019

• Automated data extraction and report generation processes, ensuring timely delivery of
business-critical documents and reports with minimal manual intervention.
• Conducted data quality checks and validation to ensure accuracy and consistency across
reports.
• Worked closely with various departments to understand and gather reporting
requirements, ensuring alignment with operational needs.

• Linux, Windows
• SQL, Pascal
• Oracle DB
• ISO/IEC 27001
Information Technology Infrastructure Specialist
ТДВ “Інститут «Cтройремпроект»”

Apr 2014 – Jul 2017

• Installation, configuration, and maintenance of Ethernet networks, routers, switches,
and firewalls.
• Overseeing the installation, testing, and organization of network cables (fiber optic,
copper, etc.), ensuring efficient signal transmission and network stability.
• Administered IP address allocation and subnetting, ensuring network scalability and
effective address management.
• Configured security protocols such as VPNs, firewalls, and intrusion detection/
prevention systems (IDS/IPS) to safeguard network infrastructure.

• Linux, Windows Server.
• Bash, PowerShell for network and server management tasks.
C++ SW Developer
ERS Games

Jul 2011 – Feb 2014

• Developed and optimized interactive game mechanics and systems using C++ and Lua
scripting for real-time gameplay, AI behaviors, and user interfaces.
• Tailored and extended C++ game engine code to meet specific gameplay requirements,
enhancing performance, stability, and user experience.
• Collaborated with cross-functional teams (designers, artists, and QA) to ensure smooth
integration of game features and assets, aligning gameplay with the artistic vision
and technical requirements.

• Windows
• C++, Lua
• OpenGL
• svn
Internship Trainee
Software MacKiev

May 2010 – Sep 2010

• Participated in hands-on training and development programs to gain expertise in
Objective-C and C++ programming languages, focusing on building applications for Mac
computers.
• Gained exposure to the full development lifecycle, including requirements gathering,
UI design, debugging, testing, and deployment processes.


• Mac OS X
• Objective-C, C++
• svn
Visit my LinkedIn Profile

Education
National University of Kyiv-Mohyla Academy

Master's degree, Information Management Systems and Technologies

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