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Богдан

Junior Unity Developer

Age:
21 years
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

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BOHDAN YENALIEV
JUNIOR UNITY DEVELOPER
Kyiv, Ukraine | [open contact info](look above in the "contact info" section) | [open contact info](look above in the "contact info" section) | LinkedIn | GitHub | Telegram

ABOUT EDUCATION
Passionate and creative Unity developer driven
by the challenge of building meaningful and National University "Zaporizhzia Polytechnic"
impactful experiences. I love crafting surprising
plot twists, engaging game mechanics, and Computer Science Bachelor degree 2021-2025
elegant solutions that are as effective as they
are subtle. Academic Mobility (Erasmus+) – KU Leuven, Belgium
Full semester exchange program, 2024–2025
HARD-SKILLS
PROJECT EXPERIENCE
Unity Engine
C# (OOP, SOLID principles, events, Automotive VR Training Platform
delegates)
Solo developer - from 4 to 5 month
Programming paterns
Algorithm optimization VR-based learning tool for vehicle repair and diagnostic
ScriptableObjects, Prefab system Technologies used: Unity, C#, XR Toolkit, Git
Unity UI Toolkit
Features implemented:
Animator, Animation Rigging, Timeline,
Created a separate, UI, Scene, Level and Tutorial
DoTween
Physics (2D/3D), Colliders, Rigidbody systems;
Resources / Scene Management Used scriptable objects and flyweight pattern to
Dependency injection(Zenject) optimize the game;
Input System Modified XR interaction system for car-tool
Interaction System interactions;
Asyncronous programming, coroutines Created simple container for DI.
KISS, DRY
SCRUM, KANBAN, Agile
Git, Plastic SCM Interactive movie prototype
AI-Assisted Development / Prompt Solo developer - 2 month
Engineering Function platform for creating interactive movies
SOFT-SKILLS Technologies used: Unity, C#, Zenject, Git
Strive to write structured, easily Features implemented:
extensible code Designed and implemented core game
Explore new tools and technologies architecture using Scribtable Objects;
independently Developed and optimized game scripts in C# to
Able to work with partially formed ideas enhance performance and user experience;
and help develop them Implemented UI elements and game menus to
Capable of seeing the game through the
ensure intuitive player interactions.
eyes of the player
Open to constructive feedback
Respectful and collaborative, able to easily
find common ground with the team

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