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Ілюстратор
Considering positions:
Ілюстратор, Художник
City:
Kyiv
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Anastasiia Kravets
Middle 2D Artist | Concept Artist
📍 Kyiv, Ukraine | 📧 [open contact info ](look above in the "contact info" section) | 📞 [open contact info ](look above in the "contact info" section)
🌐 ArtStation Portfolio | Google Play Projects
About me:
Creative and reliable 2D Concept Artist with 1.5 years of in-studio
experience and over 3 years in freelance 2D art. Specialized in visual
development for mobile games: from concept to polished assets.
Delivered full visual pipelines for over 9 published titles on Google Play.
Strong artistic fundamentals, a flexible approach to art direction, and
experienced in collaborating closely with developers, 3D artists, and
game designers. Proven ability to deliver high-quality visuals within tight
deadlines across diverse art styles and genres.
Core Skills
Artistic:
Character Concept Design
Environment & Props Design
Game UI Icons & Elements
Stylization & Visual Identity
Color & Composition for gameplay readability
Sprite Animation
Promotional Art & Splash Illustrations
Comic Art & Visual Storytelling
Technical:
Adobe Photoshop (expert)
Adobe Illustrator
Figma
Blender (basic use for blockouts)
Soft Skills:
Self-organized & deadline-oriented
Fast learner and a growth seeker
Creative initiative & idea contribution
Agile communication in multidisciplinary teams
Fast concept iteration & adaptive to feedback
Work experience:
Concept Artist – 24play
Kyiv, Ukraine | Dec 2024 – Apr 2025
Created complete visual identity for mobile titles (casual, hyper-
casual, hybrid genres)
Designed characters, environments, UI elements, and splash art
Developed game art concepts within 3–7 days for publishers
Participated in brainstorming game ideas and level design
improvements
Collaborated with Unity developers, 3D artists, and game
designers in agile environment
Game Projects (Published)
Scrap Hero (Action Arcade Casual)
Full concept pipeline: characters, backgrounds, and in-game icons
🔗 Google Play
Cardealer Idle (Idle Business Sim)
Created UI, props, characters, interior designs, and dealership scenes
🔗 Google Play
Wallkeeper (Idle Defense)
Visual concept development from scratch: castle props, enemies,
background
🔗 Google Play
My Summer Garage (Idle Business Sim)
Asset development: props, UI, background elements
🔗 Google Play
Other titles:
Samo Drift – Drift Racing google play
Raft Defense – Tower Defense google play
Cake Lovers – Puzzle cooking Game google play
Mighty Guards – Idle RPG google play
Bro Jump – Hyper Casual Platformer google play
Education
Kyiv National University of Technologies and Design (KNUTD)
Junior Specialist in Animation Graphics | 2019–2023
Additional Training
ArtCraft School — Digital Art & Character Design Courses
Workshops in stylization, gesture drawing, and mobile UI
readability
Languages
Ukrainian – Native
English – Fluent (C1)
Middle 2D Artist | Concept Artist
📍 Kyiv, Ukraine | 📧 [
🌐 ArtStation Portfolio | Google Play Projects
About me:
Creative and reliable 2D Concept Artist with 1.5 years of in-studio
experience and over 3 years in freelance 2D art. Specialized in visual
development for mobile games: from concept to polished assets.
Delivered full visual pipelines for over 9 published titles on Google Play.
Strong artistic fundamentals, a flexible approach to art direction, and
experienced in collaborating closely with developers, 3D artists, and
game designers. Proven ability to deliver high-quality visuals within tight
deadlines across diverse art styles and genres.
Core Skills
Artistic:
Character Concept Design
Environment & Props Design
Game UI Icons & Elements
Stylization & Visual Identity
Color & Composition for gameplay readability
Sprite Animation
Promotional Art & Splash Illustrations
Comic Art & Visual Storytelling
Technical:
Adobe Photoshop (expert)
Adobe Illustrator
Figma
Blender (basic use for blockouts)
Soft Skills:
Self-organized & deadline-oriented
Fast learner and a growth seeker
Creative initiative & idea contribution
Agile communication in multidisciplinary teams
Fast concept iteration & adaptive to feedback
Work experience:
Concept Artist – 24play
Kyiv, Ukraine | Dec 2024 – Apr 2025
Created complete visual identity for mobile titles (casual, hyper-
casual, hybrid genres)
Designed characters, environments, UI elements, and splash art
Developed game art concepts within 3–7 days for publishers
Participated in brainstorming game ideas and level design
improvements
Collaborated with Unity developers, 3D artists, and game
designers in agile environment
Game Projects (Published)
Scrap Hero (Action Arcade Casual)
Full concept pipeline: characters, backgrounds, and in-game icons
🔗 Google Play
Cardealer Idle (Idle Business Sim)
Created UI, props, characters, interior designs, and dealership scenes
🔗 Google Play
Wallkeeper (Idle Defense)
Visual concept development from scratch: castle props, enemies,
background
🔗 Google Play
My Summer Garage (Idle Business Sim)
Asset development: props, UI, background elements
🔗 Google Play
Other titles:
Samo Drift – Drift Racing google play
Raft Defense – Tower Defense google play
Cake Lovers – Puzzle cooking Game google play
Mighty Guards – Idle RPG google play
Bro Jump – Hyper Casual Platformer google play
Education
Kyiv National University of Technologies and Design (KNUTD)
Junior Specialist in Animation Graphics | 2019–2023
Additional Training
ArtCraft School — Digital Art & Character Design Courses
Workshops in stylization, gesture drawing, and mobile UI
readability
Languages
Ukrainian – Native
English – Fluent (C1)
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