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Марина
VFX-спеціаліст
- City:
- Remote
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TECHNICAL ARTIST
Kevuru Games
Nov 2021 - Present
Create, visualize and implement particle and shader
effects;
Integrate creative assets (art and visual effects) into the
game;
Assist the art team by defining a pipeline for
production;
Assist the dev team by overviewing how art assets are
implemented
Maryna Melnyk Lightning scenes
Work with 3d modelers, 2d artists and programmers to
TECHNICAL ARTIST create art and bring it into the game
VFX ARTIST
[
TECHNICAL ARTIST/VFX ARTIST
[
Tatem Games Dec 2020 - Nov 2021
/marynadyzhyna/ Create, visualize and implement particle and shader
effects;
https://www.artstation.com/ Integrate creative assets (art and visual effects) into the
dyzhyna game;
Assist the art team by defining a pipeline for
production;
Assist the dev team by overviewing how art assets are
implemented
Lightning scenes
SOFTWARE KNOWLEDGE
Work with 3d modelers, 2d artists and programmers to
create art and bring it into the game
Unity
Houdini FX HOUDINI VISUAL EFFECTS ARTIST
2018 - 2019
Nuke Kiev Postproduction Studio
3ds Max Creating, shading, lighting, rendering simulations
Developing procedural 3D models
Photoshop
Compositing, rotoscoping, tracking, clean-up
Premier Pro Using VEX Programming to modify attributes
After Effects Blender Filming on location
Communicating effectively to deliver pixel perfect final
results under tight deadline
LANGUAGES EDUCATION
Ukrainian TFX workshop
English Houdini FX course
Polish
Kyiv Academy of Media Arts
Visual effects in movies and advertisement
National Academy of Internal Affairs
Master’s degree
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