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В'ячеслав

Unity developer

Age: 43 years
City of residence: Dnipro
Ready to work: Dnipro, Remote
Age:
43 years
City of residence:
Dnipro
Ready to work:
Dnipro, Remote

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Unity game developer

Hi, I’m Viacheslav!
Game developer with a good knowledge of Unity
3D and an understanding of game algorithms.
Commercial development experience over 10
years.
Independently mastered various
programming languages and platforms, such as
С#, Unity, PHP, etc. I have good analytical skills.
Easy to learn. I work well in the team.

Skills
Unity C# Zenject/Extenject

Entitas DOTS Addresables

Shaders NavMesh DoTween

Animator UniTask UniRx

VFX Graph Git PHP

HTML/CSS SQL JavaScript

Photoshop Blender

Portfolio
projects

Project name Description Stack

is a strategic tower defense game where you have to build a
strong defense, lead troops and repel enemy attacks. Entitas, Addressables, DoTween, Animations,
Castle Rush TD
Feel like a medieval lord: gather an army, develop a city and Shaders, Navigation and Pathfinding, VFX
defeat enemies in large-scale battles!

Pack up your mail, pay your bills, and save up for a new
Parce It Extenject, , Addressables, DoTween
home.

Fill The Box A Tetris-like game where you have to fit shapes into boxes Zenject, Addressables, DoTween, Shaders

Stretch your flexible tentacles through the barriers and traps
Kraken: A squid set by the pirates to rescue your octopus brothers!
Animations, Shaders, DoTween
puzzle game Don't get lost in the maze and avoid alligators, crabs,
bombs, and other obstacles on your path to freedom.

LeoECS, Addressables, DoTween,
The Earth is under attack by robot invaders.
Robo Destroyers Animations, Shaders, Navigation and
Transform cars into robots and destroy cities.
Pathfinding, VFX

Unity game developer 1
Project name Description Stack

By changing the state of aggregation of water, you need to
Steam Water Ice Physics, Materials, Cloth, VFX
overcome obstacles and reach the finish line.

Tower Defence You need to protect your castle from the approaching LeoECS, Spine, Navigation and Pathfinding,
(prototype) hordes of enemies. VFX

Trimming bushes
The player has to trim the bushes. Shaders, Cut meshes, VFX
(prototype)

Jobs

August 2024 - June 2025
C# Unity developer at PumPum
Development of new mechanics and events

Integration of metrics and advertising

API and SDK integration

Publishing on Steam

LiveOps

November 2021 - March 2023
C# Unity developer at Stepico
Development of new mechanics in a team

Integration of metrics and advertising

NFT integration

September 2020 - November 2021
C# Unity developer at Krem
prototyping of hyper casual games

Integration of metrics and advertising

January 2019 - April 2020
Lead Web developer at Robot.Net
project architecture design

task distribution

projects crucial parts developer

mentoring

code review

Contacts
Email: [open contact info](look above in the "contact info" section)
LinkedIn: [open contact info](look above in the "contact info" section)

Telegram: @dollar911

Phone: [open contact info](look above in the "contact info" section)

Unity game developer 2

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