- File
Andriy
3D artist
Contact information
The job seeker has entered a phone number .
Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.
You can get this candidate's contact information from https://www.work.ua/resumes/14190754/
Uploaded file
This resume is posted as a file. The quick view option may be worse than the original resume.
[
Kyiv, Ukrainian Citizenship, current location Kyiv Ukraine
Game Developer
Experienced game developer with 20+ years of experience in working on all aspects of video game production. Background includes design, prop modeling, environment artist, lighting, character modeling, and animation modeling roles. Exceptional attention to detail and ability to manage complex projects and timelines.
Technical Skills
3DMAX ~ Substance Designer/Painter ~ 3d Coat ~ Adobe (Photoshop, After Effects) ~ Zbrush ~ Modeling ~ SpeedTree ~Texturing ~ Animation ~ Rigging ~ Cloth Simulation ~ Vfx – High Low Character Artist
Professional Experience
Wargaming, Kyiv 2020 – 2022
3d environment artist, vegetation artist, unreal engine materials artist. Working on unannounced vehicle multiplayer project on unreal engine.
2014 – 2020
4A Games Malta, Sliema, Malta.
3d level Artist, Props Modeler, Lighting Setup
Metro Exodus DLC02 Sam's Story. Work on creating art from scratch for numbers indoor and outdoor locations and sub-locations for the level, lighting, instancing.
4A GAMES 2011 – 2014
3d level Artist Work on METRO 2034 LAST LIGHT, METRO 2033 REDUX, and METRO 2034 DLC. Responsible for creation and filling game levels (from draft to final quality) with graphics 3d content, props modeling and texturing (vehicles, houses, nature elements (trees and rocks) in metro, underground post apocalyptical stile, setting up lights of the scene) Full support of User Interface design.
ERS GAME STUDIOS 2010 – 2011
3d Modeler, Rig, Light Setup, Character Modeler, Environment Render
Created 3d environments, props modeling and background 3d screen. Also, various game character, vehicles, architecture and movie intro environment surroundings.
THECHIMEYPOT 2008 - 2009
3d generalist, Animation Modeling Rigging Render (Vray) composing, VFX, particle simulation, video.
Worked on multiple projects in movie and advertisement visual effects production. Managed a full range of 3d work, including modeling, texturing, shading, rig making, particle simulation, render, also video editing.
ABBYS LIGHT STUDIO 2007 - 2008
3D Modeler, Intro movie
Modeled landscapes and characters, including high/low poly modeling.
• Worked on the Sparta movie, including animation and cloth simulation.
GSC GAME WORLD, Kyiv, Ukraine 1998 - 2007
Game Developer
Worked on a variety of game projects to ensure technical integrity as well as player satisfaction, including:
• Heroes of Annihilated Empires (RTS, published by GSC): Lead artist - Responsible for art direction, modeling buildings, units, creating maps for game, mission movies (2003 -2007)
• Add-on -- Cossacks – Back to War: Completed all graphic new unit and animation. (2003 –2004)
• American Conquest RTS strategy: Designed units (modeling, animation), ships (animation, modeling), worked with special effects (explosion, smoke), active participation in creation movie for the game. (2002 – 2003)
• Add-on -- Cossacks – Art of War: Worked on all new graphics including units (animation, modeling) buildings, ships. (2001 – 2002)
• Cossacks – European Wars: Focused on RTS strategy - design of units (modeling, animation), architecture, ships, nature environment (trees), land work with special effects (explosion, smoke), participation in creation of movie for the game. (1999 – 2001)
Similar candidates
-
Відеомонтажер
Remote -
2D Content Creator & Motion Designer
Remote -
3D-аніматор
50000 UAH, Kyiv -
Відеомейкер
30000 UAH, Kyiv, Odesa , more 2 cities -
3D-візуалізатор
Remote -
3D-моделлер, визуализатор
Remote