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Unity developer
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Unity Developer
CONTACT Phone: [
Email: [
Telegram: @VONSAIK Location: Lviv, Ukraine
EDUCATION Computer Science | 2022-2026
Ivan Franko National University of Lviv, Faculty of
Electronics and Computer Technologies
Unity 2D/3D, C#;
SKILL
Unity UI, Animator, Input System, UniTask;
OOP and SOLID;
Design Patterns;
Zenject, ECS;
MVx patterns;
Git, GitHub;
Debugging & performance profiling;
LANGUAGES Ukrainian – native
English – Intermediate
WORK Unity Developer 2025-2026
EXPERIENCE
Developed and maintained gameplay mechanics and UI systems for 2D Unity
projects. Participated in designing project architecture and implementing core
gameplay features, interactive elements, and user interface screens. Worked
with progression systems, event-driven interactions between components,
player data persistence, and audio settings.
Focused on code optimization, improving readability and scalability, and
collaborated with designers to adapt features according to product
requirements.
PROJECTS KitchenChaos – Arcade Cooking Simulator - not commercial
Developed player movement, object interaction and game loop;
Implemented UI using Unity UI & ScriptableObjects;
Applied State Machine pattern for gameplay logic;
Used event for loose coupling between components;
GitHub: https://github.com/VONSAIK/KitchenChaos.git
BalloonRescue – 2D Vertical Scroller - not commercial
Built a flexible architecture using Service Locator for centralized system access;
Implemented an Event Bus for decoupled and scalable gameplay logic;
Applied Object Pooling for optimized memory and performance;
Developed an abstract interaction system for obstacles and bonuses;
Created a modular UI system with persistent settings.
GitHub: https://github.com/VONSAIK/BalloonRescue.git
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