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QA-інженер

City of residence:
Vinnytsia
Ready to work:
Remote

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BERCHUK VADYM
Professional summary
QA Engineer
Detail-oriented QA Engineer with hands-on experience in testing
web and mobile applications. Strong understanding of SDLC and
Agile/Scrum methodologies. Skilled in functional, regression,
smoke, sanity, and negative testing. Focused on delivering high-
quality software through structured testing.

Work experience
QA Engineer
Venstop
Personal details
Functional testing of browser-based and platform games (PC,
[open contact info](look above in the "contact info" section) mobile, web).
[open contact info](look above in the "contact info" section) Testing game logic, mechanics, UI/UX, and in-game scenarios.
@Polomal Conducting smoke, regression, exploratory, and usability
testing.
TECHNICAL SKILLS Identifying, documenting, and tracking buds in a bug-tracking

Manual Testing: system (steps to reproduce, severity, priority).
Test Case Design (with Tags) Collaborating with developers, game designers, and product
Bug Reporting managers.
SDLC Verifying bug fixes and performing re-testing.
STLC
Key Achievements:
Tools: Identified and documented 120+ bugs within 1 months of
Postman testing, including 10 critical blockers that impeded game
Swagger progression.
TestRail Found a logical error in the rewards system - fixed before
Qase.io release.
I found an incompatibility issue in three browsers that caused
Figma
the game to freeze.
Tech: Conducted exploratory testing of new mechanics, found an
Chrome DevTools edge-case that caused the loss of saved progress.
Android Studio Regularly tested hotfix builds before production release,
preventing the deployment of at least 5 critical defects.
HTML, CSS

Process: Courses
Agile Intensive “Web Testing Program” (Certificate).
Scrum Comprehensive software testing course (Ilarion Galushka) |
Udemy.
Kanban
Software Tester from Scratch. Web/Mobile, Postman, SQL, Git,
LANGUAGES Bash (Artsiom Rusau) | Udemy.
Ukrainian: Native
English: Intermediate

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