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Андрій

Unity developer

Age: 20 years
City of residence: Slavuta
Ready to work: Kyiv, Remote
Age:
20 years
City of residence:
Slavuta
Ready to work:
Kyiv, Remote

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Zablotskyi Andrii
Game Developer
[open contact info](look above in the "contact info" section)[open contact info](look above in the "contact info" section)

t.me/…  GitHub

Summary
Three things I can con idently say about myself: I am responsible, diligent, and persistent. The IT sector is something
that truly captivates and motivates me. I have experience creating 2D and 3D games both for personal projects and
commercial purposes. At this stage, I want to continue working full-time, so I can fully immerse myself in team
projects, develop my skills, and achieve high results.

Professional Skills
English (intermediate) C#/Python Unity 2D-3D Game Development
Git/OOP/SOLID/DRY/KISS
Photon/ADS/IAP

Work experience
AlphaNova While working on 2D and 3D games at the company, I am engaged in developing
Unity Developer promo games, creating game mechanics, ixing bugs, and optimizing performance. I
also update projects and integrated SDK to ensure their support on marketplaces.
03/2025 - present
This experience gives me deeper knowledge of game development, teaches me to
quickly navigate unfamiliar code, and signi icantly improves my communication
skills through teamwork.
Pet project I independently developed a game in the endless runner genre. During
Unity Developer development, I mastered the use of APIs: IAP (In-App Purchases) for internal
purchases and Unity Ads Mediation for monetization. The game was created with
11/2024 - 01/2025
OOP and SOLID principles, which helped improve my C# skills and enhanced my
work with Unity. The game is now released and available on the Play Market
platform: play.google.com/store/apps/d…
Freelance In addition to developing my own game, I have worked on two separate 2D game
Unity Developer projects as a freelancer. Each game was developed according to the client's
Technical task, allowing me to re ine my skills in integrating game mechanics and
08/2024 - 10/2024
optimizing gameplay. Collaborating with clients has helped me better understand
how to create games that meet the expectations of both clients and players.
Pet project I have been independently developing a 2D Platformer game for 4 months. During
Unity Developer this time, I have learned how to create animations, design and implement UI
elements, work with Unity to create various 2D game mechanics, optimize
02/2024 - 07/2024
gameplay, and ensure stable game performance. I have experience with Particle
System, Shader Graph, as well as sound effects and integrating audio with game
events.

Education
National Academy of Statistics, Specialization: Software engineering
Accounting and Audit
2021 - 2025
About
Hobbies and interests I like doing sports, especially skiing. I'm learning English, mostly for myself, but I
understand that it will be useful for future opportunities.
Preferences in work I believe that dedication and interest in what you do are crucial in work. It's
important for me if work allows personal development and improvement as well. I
am ready to take responsibility and overcome any obstacles on my way. I adapt
quickly to new things and enjoy making new connections in a friendly
environment. Thanks to diligence and goal oriented, I effectively accomplish
various tasks.

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