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Данило
Unity-програміст
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Skills PROFESSIONAL PROFILE
Passionate and motivated Game Developer with practical experience in making
C# (OOP) games and writing code. Skilled in C# and Unity, with a strong foundation in
gameplay mechanics. Eager to apply my creative and technical skills in a
Unity 2D/3D
dynamic environment. Actively seeking opportunities to grow within the game
industry and be a part of innovative development teams.
GIT
VS Code, Rider PRACTICAL EXPERIENCE
UI/UX in Games
Delivery Game
Networking basics Link: https://github.com/Danylo12/DeliveryGame
Game Analytics Description: A 2D game developed in Unity with C#, where the
player delivers packages to customers while avoiding various
obstacles.
Scripted game mechanics, physics, and logic; designed level;
EDUCATION provided simple UI
Tools used: Unity, C#, 2D Assets, GIT, UI Canvas
Nicolaus Copernicus University
Applied Computer Science Prison Vania
Link: https://github.com/Danylo12/Prison-Vania
2024 – Present
Description: 2D Unity game where the player controls a prisoner
attempting to escape, while avoiding obstacles such as enemies
Udemy Courses: and deadly spikes.
C# Unity 2D Developer Scripted game mechanics, physics, logic and virtual camera;
provided audio and animations; designed the levels
C# Unity 3D Developer
Tools used: Unity, C#, Tile maps, 2D Assets, GIT, Virtual Camera,
Audio Assets, Animator
LANGUAGE
Devil Hunt (still working)
Link: https://github.com/Danylo12/DevilHunt
Ukrainian – Native Description: Dynamic 2D action-platformer in Unity. A player kills
different creatures, using magical spells.
English – B2+
Scripted game mechanics, logic, and NPCs’ behavior; provided
raycasting shooting and mouse aiming; implemented UI; created
Polish – B1
sprites
Tools used: Unity, C#, Pixel Art, GIT, UI Canvas, Scene
Contact: Management, Violet Theme UI
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