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3D-моделер

Considering positions: 3D-моделер, 3D artist, Motion designer
Age: 26 years
City of residence: Dnipro
Ready to work: Dnipro, Remote
Considering positions:
3D-моделер, 3D artist, Motion designer
Age:
26 years
City of residence:
Dnipro
Ready to work:
Dnipro, Remote

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OLEH
MAZURENKO
2D ANIMATION &
MOTION DESIGNER WORK EXPERIENCE
FREELANCE AFTER EFFECTS ARTIST
REMOTE / FREELANCE PROJECTS
2022 – PRESENT

Delivered motion graphics for social media and
branded content using shape animation, footage
integration, and neural network tools.

Supported team-based visual projects for restaurant
displays: asset prep, animation, and compositing
CONTACT DETAILS across multiple screens.

[open contact info](look above in the "contact info" section)
Produced and refined 3D logo animation with post-
[open contact info](look above in the "contact info" section) production in After Effects.
@MAZURENKO_OLEG
OLSSMIT.ARTSTATION.COM Comfortable working with client briefs, adapting
visual styles, and preparing assets for collaborative
workflows.

PERSONAL PROFILE
Motivated motion designer with EDUCATION
a strong foundation in After
Effects. Currently seeking a SECONDARY VOCATIONAL EDUCATION
studio role where I can apply DNIPRO ART COLLEGE
my skills and continue growing 2016 - 2019
through collaboration and
creative challenges.

ADDITIONAL CREATIVE SKILLS
SKILLS
Blender — confident modeling, basic animation, lighting
After Effects — compositing, setup, texturing, and rendering; familiar with Geo Nodes
color correction, 2D for procedural environments.
animation Houdini — beginner-level procedural workflows; solving
Blender — modeling, tasks through tutorials and experimentation.
procedural environments Marvelous Designer — basic clothing creation (shirts,
(Geo Nodes) jackets, pants) with attention to detail and silhouette.
Asset preparation — masking, SpeedTree — introductory use for stylized vegetation and
keying, render assembly environment support.
Team collaboration — Neural Tools — using Kling AI and image-based workflows
supporting post-production to enhance animation and asset creation.
workflows Visual Integration — combining 3D renders with After
Basic Houdini & Marvelous Effects for post-processing and final deliver.
Designer — learning through Creative Adaptability — comfortable switching between
tutorials tools and formats to meet project needs.

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