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Unity3D програміст

Age: 37 years
City: Kyiv
Age:
37 years
City:
Kyiv

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Artem Tereshyn
Senior Unity developer
Kyiv, Ukraine | [open contact info](look above in the "contact info" section) | [open contact info](look above in the "contact info" section)

Summary:
Experienced Unity developer specializing in AR/VR/MR
applications with a strong academic background in physics and
mathematics. Skilled in C#, Unity, and modern development
frameworks.
Education
Ph.D. of Physical-Mathematical Sciences 2021
National Technical University of Ukraine "Igor Sikorsky Kyiv 2009-2011
Polytechnic Institute". Physical-mathematics faculty, specialty
“Physics”
Master’s degree
Skills
C#, C++
Unity 3D, Unity Editor Scripting
Android, iOS with Version Control (Git, Svn).
OculusGo, HoloLense 2, RealWear HMT1, OculusQuest 2, Meta Quest3.
Frameworks and technologies
Zenject, UniRx.
REST API, Firebase, WebRTC, DOTween, ECS, Photon
ARFoundation, ARCore, ARKit, Vuforia, Wikitude
Meta XR, Ultimate XR, XR Interaction Toolkit, Immersal SDK, Niantic Lightship
English
B2
Work Experience:
WeAR Studio 2018 - 2023
Software Unity Developer
Developer for different AR, VR and MR applications
Vision Lab 2023 - 2025
Software Unity Developer
Developer for VR application
Commercial Experience
Remote Assistant Project (XR)
Remote assistant application that utilizes WebRTC technology to enable real-time
audio and video communication between two or more remote users. This project is
designed to assist users who require remote assistance from a technical support team.
Responsibilities
Architecture design, lead and develop from scratch.
Virtual Shop (AR)
Application that allows users to virtually shop for appliances and communicate
with them in real-time. Using a mobile device or tablet, users can view appliances in
their real environment.
Responsibilities
Development of AR functionality and integration the application’s interaction with
backend (ARFoundation, REST API)
Amsterdam Virtual Tour (AR)
An Immersive experience that allows users to explore historical places in
Amsterdam through augmented reality (AR) technology. Using a mobile device, users
can visit various landmarks and historical sites, watch animations and learn about the
history and culture of the city.
Responsibilities
Development of all parts of this application (ARFoundation, Unity UI, Zenject,
Addressables)

360 Video Player for Learning project (VR)
Solution for Oculus Quest 2 that utilizes 360-degree videos to provide an
immersive and interactive learning experience.
Responsibilities
Development of 360-video player and multiplayer integration based on the Photon
PUN2.

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