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Valeriia

Product designer

Considering positions: Product designer, UX designer, UI designer
City of residence: Kharkiv
Ready to work: Remote
Considering positions:
Product designer, UX designer, UI designer
City of residence:
Kharkiv
Ready to work:
Remote

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Valeriia Priadko
Portolio [open contact info](look above in the "contact info" section) [open contact info](look above in the "contact info" section) LinkedIn Warsaw, Poland
Experience Designer
Product Designer with experience scaling apps in startup teams. Specialized in onboarding, AI chatbots, dashboards,
and design systems driving user and business outcomes.

EXPERIENCE
Health & Productivity Startup — Phone Jail App April 2025 - Present | Remote
Product Designer
Led product design from MVP to live iterations for a productivity app - from discovery to developer handoff.

Designed and launched core features (instant & scheduled blocking, focus modes, pomodoro), shaping the app’s
primary value proposition.

Reworked onboarding with tested flows, increasing early retention by ~15%, reducing drop-off, and improving
trial-to-paid conversion by ~8%.

Conducted UX research and competitor analysis to inform product decisions aligned with retention and
monetization goals.

Self-Employed (Contractor) February 2024 - Present
UI/ UX & Product Designer
Delivered end-to-end UX /UI for mobile apps, landing pages, and internal tools, improving clarity, usability, and
conversion for early-stage teams.

Built scalable design systems, reducing design inconsistencies and shortening development cycles by ~25-30%.

Designed dashboards, AI-powered agents, admin panels, and internal tools translating complex workflows into
clear, actionable interfaces.

Worked as a sole designer in close collaboration with founders and developers, accelerating product delivery and
reducing rework during development.

Your Odyssey November 2024 - March 2025
UI/UX Designer
Designed core product flows amd gamification features, improving usability and early activation.

Created wireframes and prototypes in Figma; iterated through usability testing and developer feedback.

Collaborated closely with developers to ensure smooth design handoff and fast iteration in a lean product team.

Langl June 2023 - December 2023
UI/UX and Graphic Designer Intern
Supported UX research through user interviews and surveys ; translated insights into wireframes and interactive
prototypes.

Contributed to usability testing and iterative UI improvements, strengthening product clarity and visual
consistency.

SKILLS & TOOLS
Product & UX Design: UX research, competitive analysis, interviews, wireframing & prototyping, user flows,
information architecture, design systems & UI kits, UI design for mobile apps, dashboards & admin panels.

AI & Tools: Figma, FigJam, Figma AI, Lovable, v0.dev, Bolt, Miro, Adobe Photoshop & Illustrator

Education
College of Textile and Design September 2018 - July 2022
Graphic Design and Fine Arts (4.9 GPA)

Additional Information
Languages: English (fluent), Ukrainian (native), Russian (fluent), Polish (Elementary)

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