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Єгор

Technical artist

Considering positions: Technical artist, Level Design, 3D artist, Environmental artist
City of residence: Chubynske
Ready to work: Chubynske, Remote
Considering positions:
Technical artist, Level Design, 3D artist, Environmental artist
City of residence:
Chubynske
Ready to work:
Chubynske, Remote

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PROFESSIONAL EXPERIENCE

Unity VFX Artist
Comet Space | Web3 GameDev Company
Nov 2024 – Present · Full-time · Kyiv, Hybrid

Developed visual effects for a Web3 game project using
Unity VFX Graph
Implemented gameplay-related visual logic and tools using
C# scripting
Optimized real-time effects for WebGL and mobile
platforms
YEHOR ZAKHAROV Collaborated with blockchain devs and game designers in
3D ENVIRONMENT ARTIST agile sprints
3D TECHNICAL ARTIST

Technical Artist
CAREER OVERVIEW
I am a technical artist, with deep Red Rats Production
Jun 2024 – Present · Part-time · Remote
knowledge in the field of 3D environments
and everything related to it, from blockout Developed a destruction system and implemented
to the final art result with the addition of interactive object behavior in Unreal Engine 5
visual effects and level optimization Worked with MetaHuman for character creation and
integration
KEY SKILLS Created visual effects using the Niagara system (VFX)
Created modular environment assets and implemented
3D Environment shader-based effects
Optimization Developed custom shaders using HLSL (Unreal) and
Light experimented with GLSL for material effects
Materials Worked on performance optimization and lighting in UE5
Technical Art Tools Integration Collaborated closely with programmers to integrate visual
Visual Effects features
Shader Programming (HLSL) 3D Environment Artist
UE5 Destruction System Technical Artist
UE5 Metahuman
Gore Games
3D Modeling Dec 2023 – Jan 2025 · Kyiv, Remote
Animations
Created modular environment assets and implemented
PROGRAMS shader-based effects
Worked on performance optimization and lighting in UE5
Unreal Engine 5 Collaborated closely with programmers to integrate visual
Unity features
Zbrush
3Dmax
3D Environment Artist
Gore Games
Photoshop Apr 2022 – Apr 2024 · Kyiv, On-site
SabstainPainter
Produced stylized and realistic 3D environments
CONTACTS AND LINKS: Used Maya and UE5 to build immersive levels
Participated in storytelling and scene composition
Email address: [open contact info](look above in the "contact info" section)
EDUCATION
Linkedin: [open contact info](look above in the "contact info" section)
zakharov-142b94238/
National Academy of Fine Arts and
Product - Fear Bounds
Architecture
Bachelor's Degree – Fine Arts / Graphics
https://store.steampowered.com/app/3643680 2021-2025
/Fear_Bounds/
Donbas National Academy of Civil
Product - DESPA Engineering and Architecture
https://store.steampowered.com/app/2259 Bachelor's Degree – Architectural Design, Urban Planning, CAD
240/DESPA/ 2017-2021

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