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Кирило
3D artist
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3D Environment Artist
E-mail: [
Phone number: [
Skills: modeling, visualization, texturing, rendering, sculpting
Portfolio: https://kyrylo.artstation.com/
Linkedin: [
My qualities
I specialize in creating stylized and realistic 3D environments for games. My
portfolio includes complex projects involving modular buildings, unique props,
and level-ready assets.
- Strong understanding of optimization for game engines (UE5)
- Experience with High-poly low-poly & mid-poly modeling, UV
unwrapping, and PBR texturing
- I can follow concepts or create my own design solutions
- Comfortable working with real-world references or stylized settings
I’m constantly improving my skills and enjoy collaborating with teams to bring
game worlds to life.
Software
Blender, Zbrush, Substance Painter, SpeedTree, Unreal Engine, Unity, Maya
Languages
● English - Intermediate
● Russian - Native
● Ukrainian - Native
Education
2025 - 2025 Artcraft Education: 3D Game Environment Bootсamp Course
2018 - 2019 Courses 3D Maya
2012 - 2019 Kharkiv National University of Radio Electronics
Faculty: Computer Science
Specialty: Artificial Intelligence
Experience
ElixirCo Studios 03/2025 - 04/2025
3D Artist
● Created and optimized 3D models for integration into Unity.
● Prepared assets for export, ensuring correct scaling and compatibility.
● Set up and tested textures, skeletons, and animations for character
implementation.
Geosphere LLC 08/2021 -
QA, Team Lead, Data Entry
● Lead a team of 7 people
● Work with QGIS ( Example: Create poly on the map)
● Created and corrected routes in QGIS
● QA web-site
● Work with JSON
● Create routes in QGIS
● Searched, and checked to/from USA Airlines
● Searched, and checked to/from USA ground transportation
● Searched for and corrected public transportation routes in the USA
Upwork 05/2020 - 08/2021
Creating 3D models of landmarks in San Francisco
● Collecting references on buildings in San Francisco
● 3D modeling of buildings ( Maya )
● Export of 3D models to the map
● Placement rotation setting light on map (JavaScript)
Upwork 02/2020 - 03/2020
Project 3D model Chapel "Fort Ross"
● 3D modeling of a chapel according to a drawing
● Create model, UV Mapping in Maya
● Texturing in Photoshop
● Render in Arnold
● Changing the 3D model of the chapel at the request of the customer
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