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Кирило

3D artist

Considering positions: 3D artist, Спеціаліст техпідтримки
City of residence: Kharkiv
Ready to work: Remote
Considering positions:
3D artist, Спеціаліст техпідтримки
City of residence:
Kharkiv
Ready to work:
Remote

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Makukhin Kyrylo

3D Environment Artist

E-mail: [open contact info](look above in the "contact info" section)
Phone number: [open contact info](look above in the "contact info" section)
Skills: modeling, visualization, texturing, rendering, sculpting
Portfolio: https://kyrylo.artstation.com/
Linkedin: [open contact info](look above in the "contact info" section)

My qualities

I specialize in creating stylized and realistic 3D environments for games. My
portfolio includes complex projects involving modular buildings, unique props,
and level-ready assets.

-​ Strong understanding of optimization for game engines (UE5)
-​ Experience with High-poly low-poly & mid-poly modeling, UV
unwrapping, and PBR texturing
-​ I can follow concepts or create my own design solutions
-​ Comfortable working with real-world references or stylized settings

I’m constantly improving my skills and enjoy collaborating with teams to bring
game worlds to life.

Software

Blender, Zbrush, Substance Painter, SpeedTree, Unreal Engine, Unity, Maya
Languages

●​ English - Intermediate
●​ Russian - Native
●​ Ukrainian - Native

Education

2025 - 2025 Artcraft Education: 3D Game Environment Bootсamp Course

2018 - 2019 Courses 3D Maya

2012 - 2019 Kharkiv National University of Radio Electronics​
​​ ​ Faculty: Computer Science​
​​ ​ Specialty: Artificial Intelligence

Experience

ElixirCo Studios​ ​ ​ ​ ​ ​ ​ ​ 03/2025 - 04/2025
3D Artist

●​ Created and optimized 3D models for integration into Unity.
●​ Prepared assets for export, ensuring correct scaling and compatibility.
●​ Set up and tested textures, skeletons, and animations for character
implementation.

Geosphere LLC​ ​ ​ ​ ​ ​ ​ ​ ​ 08/2021 -
QA, Team Lead, Data Entry

●​ Lead a team of 7 people
●​ Work with QGIS ( Example: Create poly on the map)
●​ Created and corrected routes in QGIS​
●​ QA web-site
●​ Work with JSON
●​ Create routes in QGIS
●​ Searched, and checked to/from USA Airlines
●​ Searched, and checked to/from USA ground transportation
●​ Searched for and corrected public transportation routes in the USA

Upwork ​ ​ ​ ​ ​ ​ ​ ​ ​ 05/2020 - 08/2021
Creating 3D models of landmarks in San Francisco

●​ Collecting references on buildings in San Francisco
●​ 3D modeling of buildings ( Maya )
●​ Export of 3D models to the map
●​ Placement rotation setting light on map (JavaScript)

Upwork ​ ​ ​ ​ ​ ​ ​ ​ ​ 02/2020 - 03/2020
Project 3D model Chapel "Fort Ross"

●​ 3D modeling of a chapel according to a drawing
●​ Create model, UV Mapping in Maya
●​ Texturing in Photoshop
●​ Render in Arnold
●​ Changing the 3D model of the chapel at the request of the customer

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