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Олександр
3D-artist
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3D-ARTIST
PROFILE
3D Artist specializing in the creation of high-quality high-poly and low-poly
assets for games, cinematics, and real-time projects. Experienced in building
clean topology, optimized UV layouts, and physically-based materials with a
CONTACT strong focus on realism, atmosphere, and visual storytelling. Able to work
independently and as part of a production pipeline, delivering assets that
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meet both artistic and technical requirements.
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WORK EXPERIENCE
Berlin
ArchiCGI - Kyiv - Full Time 2021 - 2025
@sauvs 3D artist
https://www.behance.net/sauvs • High-quality high-poly & low-poly modeling
https://www.artstation.com/sauvs • Hard-surface and organic asset creation
SKILLS • Clean topology and optimized geometry
• UV unwrapping & texture baking
• PBR texturing (realistic materials & surfaces)
3D Modeling
• Game-ready asset optimization
Texturing • Environment & prop creation
Teamwork • Lighting and scene composition
Time Management
Studio Meralyx - Remote
UV Mapping 2021
• Creating exterior and interior scenes
Rendering from scratch for hide-and-seek games
Critical Thinking
Asset Optimization Freelance - Remote 2020-2021
• creation of high-poly and low-poly 3D models
• interior visualization
LANGUAGES • creation of PBR textures
Ukraine (Native)
Russian (Fluent)
English (B1)
German (A1)
EDUCATION
Faculty of Design and Technology 2018-2022
SOFT
Kyiv National University of Technologies and
• 3ds MAX Design (KNUTD)
• Substance Painter
• Photoshop Faculty of Engineering 2017-2018
• RizomUV
Kyiv National University of Construction and
• Marvelous Designer
• ZBrush Architecture (KNUCA)
• Blender
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