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Данило
Unity developer
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DANYLO
[
Kyiv, Ukraine
PUSHCHYK LinkedIn
GitHub
UNITY DEVELOPER YouTube
Telegram
PROF I L E EDUCAT I ON
Unity Developer with 1 year of commercial team 2025 - 2026
experience, focused on clean code, SOLID principles, and NATIONAL UNIVERSITY
building modular, scalable systems across projects «KYIV AVIATION INSTITUTE»
ranging from prototypes to long-term architecture.
Master’s degree, Computer
Science, Big Data Processing
Alongside Unity development, I am actively expanding my
expertise in data analysis, machine learning, and data Technologies
engineering. I am interested in applying data-driven
2021 - 2025
approaches within game development and open to data-
NATIONAL AVIATION
oriented roles where my software engineering
background can be effectively leveraged. UNIVERSITY
Bachelor’s degree, Computer
Science, Control Systems and
Technologies
WORK EXPERI ENCE S KI L L S
2023 - 2024 Unity
Unity Developer at AniDuo Games C#
Collaborated with a team of developers and artists Object-Oriented Programming
to design and develop a 2D war-themed mobile (OOP)
game. SOLID Design Principles
Implemented core gameplay mechanics, including
Design Patterns
character movement, shooting, enemy waves,
Dependency Injection (Zenject)
inventory systems, protective structures, boosts,
animations, and particle effects. Asynchronous Programming
Integrated monetization features such as (UniTask)
advertisements and in-app purchases. Animation Tweening (DOTween)
Optimized game performance, debugged issues,
Version Control (Git)
and ensured smooth, modular, and maintainable
Python (Data Analysis)
code architecture.
SQL
Machine Learning Fundamentals
L ANGUAGES
Data Processing & Visualization
Basics (Pandas, Matplotlib, NumPy)
Ukrainian
С++ Fundamentals
English (B2)
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