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Володимир

Unity developer

Age: 18 years
City of residence: Drohobych
Ready to work: Remote
Age:
18 years
City of residence:
Drohobych
Ready to work:
Remote

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STRASHIVSKYI
VOLODYMYR
UNITY DEVELOPER
I’m a Unity Developer with nearly 2 years of experience in game
development. During this time, I’ve independently built and
released multiple games on itch.io, working on core mechanics,
systems, and UI design. I’m eager to join a team where I can
continue growing, face new challenges, and contribute to
engaging and polished games..

CONTACTS EDUCATION
EXPERIENCE
[open contact info](look above in the "contact info" section) MORHU — Psychological Horror Card Game
https://stv0va.itch.io/morhu
654vodafone123gmail.com
Psychological horror card game with focus on risk-based mechanics and
обл. Львівська , 82109, м. atmosphere.
Дрогобич Tools: Unity (C#), Custom DI, Utility AI, DOTween, Design Pattern,
Localization
◉ Designed a custom card & resource system (life / candle mechanic)
driving player decisions.
LANGUAGES ◉ Implemented enemy behavior using Utility AI within a modular
architecture.
Ukrainian: Native ◉ Focused on replayability, tension, and strategic depth.

English: Upper-Intermediate
Last Breakthrough — Survival / Strategy Game
https://stv0va.itch.io/last-brealtrought
Time-limited survival strategy with unit management and hostile
EXPERIENCE WITH environment.
Tools: Unity (C#), Zenject, DOTween, Design Pattern ,Localization
◉ Built scalable architecture using Zenject and design patterns.
Unity, C#, OOP, SOLID, Patterns, ◉ Implemented survival mechanics, unit AI, physics, and world hazards.
Git, Zenject, VContainer, UniTask, ◉ Optimized assets, lighting, and performance; added localization
Dotween, TMPro, Cinimachine,
support.
NavMesh, Ads, IAP,
Addressables, Odin Inspector,
Utility AI
COURCES
◉ K-Syndicate - Unity Architecture: Strong grasp of modular system
design, component-based architecture, and scalability principles.
◉ K-Syndicate - Utility Master Class: The course covered essential AI
algorithms and techniques for building scalable, customizable
intelligent agents with minimal framework dependency.

REFERENCES

GitHub: https://github.com/VolodymyrSt
Itch.io: https://stv0va.itch.io/

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