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Full-stack програміст
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WebGL Developer
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PROFILE
Full-Stack Developer and WebGL enthusiast.
PROFESSIONAL EXPERIENCE
Fullstack developer 02/2015 – 05/2018
Darwin Kyiv, Ukraine
Development and implementation of a custom CRM/ERP system for a window
manufacturer. Managed the entire customer lifecycle, from the initial lead to post-
installation quality control. The system integrated payments, payroll, inventory
management, measurement scheduling, logistics, and installation workflows.
Developing this product was a significant challenge that I took on without fully
realizing its initial scale and complexity—especially regarding business process
alignment and technical execution. As a result, the company significantly increased
its order processing capacity, leading to a substantial growth in overall turnover.
WebGL Developer 06/2018 – 02/2022
3DSource Kyiv, Ukraine
Development of Web 3D configurators for enterprise clients. > Leveraged WebGL
technologies, including Three.js, Babylon.js, Cannon.js, and Ammo.js, to create
high-performance interactive experiences. Also delivered projects using Unity and
Unreal Engine (Pixel Streaming). I have a particular passion for GLSL and shader
development; during my tenure, I solved several complex technical challenges by
implementing non-standard shader-based solutions that optimized performance
and visual fidelity.
https://www.3dsource.com/3d-product-configurator/demos/
https://www.proampac.com/makr/
Fullstack Developer 06/2023 – 01/2026
Ukraine Kyiv, Ukraine
Development of a high-concurrency, scalable streaming service
EDUCATION
Taras Shevchenko National University of Kyiv 09/2005 – 12/2019
Completed 3 years of a 4-year degree program of Computer Mathematics Kyiv
SKILLS
Javascript/Typescript/React/Anngular/Nodejs
C/C++/C#/.NET/Go/Python
WebGL/Threejs/GLSL
Math/3D Graphics/Shaders
SQL/NOSQL
Git/Kubernetes/CI-CD/AWS/RabbitMQ/Redis
AI/ML/LLM/Computer Vision
INTERESTS
Theatre Actor
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