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Anton

Senior/Lead 3D Level/Environment Artist

Age: 41 years
City of residence: Kyiv
Ready to work: Remote
Age:
41 years
City of residence:
Kyiv
Ready to work:
Remote

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Anton Shekhovtsov
[open contact info](look above in the "contact info" section) • Kyiv, Ukraine

3D Artist LinkedIn
Portfolio ArtStation (some old works on Dropbox or Google Drive )

OBJECTIVE Looking for a company where I can
contribute my skills, gain more experience and learn more, as well as enjoy working. I want to break into
the games or film industry and be involved in creating innovative, fun and immersive game play
experiences. Willingness to change / Work abroad.


WORK Eschatology Entertainment – Kyiv, Ukraine November 2024 – February 2026
EXPERIENCE Senior Level/Environment Artist

VG Entertainment – Kyiv, Ukraine March 2024 – October 2024
Senior Environment 3D Artist

FragLab – Kyiv, Ukraine September 2018 – February 2024
Senior Environment 3D Artist (February 2022 – February 2024)
Regular Environment 3D Artist (September 2018 – January 2022)
●​ Modeling and texturing a variety of low poly for game
●​ Creating UV's for all models.
●​ PBR texturing

TellurionMobile – Kyiv, Ukraine February 2018 – September 2018
Lead 3D Artist
●​ Modeling and texturing a variety of low poly for AR/VR
●​ Creating UV's for all models.
●​ Rigging, skinning and basic animating characters
●​ Working with particles
●​ PBR texturing

Timecode – Kyiv, Ukraine April 2017 – January 2018
Lead 3D Artist
●​ Modeling and texturing a variety of low poly for AR/VR
●​ Creating UV's for all models.
●​ Rigging, skinning and basic animating characters
●​ Working with particles
●​ PBR texturing

NOOSPHERE VENTURES – Kyiv-Dnipro, Ukraine October 2016 – April 2017
Senior 3D Artist
●​ Modeling and texturing a variety of low poly for AR/VR
●​ Creating UV's for all models.
●​ Rigging, skinning and basic animating characters
●​ Working with particles
●​ PBR texturing
VARG Technologies – Kyiv, Ukraine August 2016 – October 2016
Senior 3D Artist
●​ Modeling and texturing a variety of low poly for AR/VR
●​ Creating UV's for all models.
●​ Rigging, skinning and basic animating characters
●​ Working with particles
●​ PBR texturing

Dreamsoft3D – Chicago, IL, USA (remote) June 2007 – August 2016
Lead 3D Artist (2014 – 2016)
Senior 3D Artist (2009 – 2013)
Middle 3D Artist (2007– 2008)​
●​ Modeling and texturing a variety of low poly and high poly objects, characters, buildings, cars and
interiors.
●​ Creating UV's for all models.
●​ Rigging, skinning and basic animating characters
●​ Rendering

Intercom – Zaporizhzhya, Ukraine January 2007 – June 2007
Furniture Designer​ ​
●​ Design, modeling and texturing of furniture

SUMMARY OF ●​ 15+ years of experience as 3D artist
●​ Leadership experience
QUALIFICATIONS ●​ Self-taught artist with uncommon ability to adapt, learn and improve a new workflow and tools.
●​ High experience with problem solving and creative solutions.
●​ Exceptional ability to understand 3d scenes development and to work collaboratively.
●​ Organized and managed timelines to ensure all work are completed and submitted on schedule.
●​ Great ability to follow directions, complete tasks independently and manage or delegate
functions.
●​ Solid ability in the overview of the entire 3d scene process including modeling, unwraping,
texturing, shading, lighting, rigging, skinning, compositing and post-production.
●​ Knowledge of Props, Organic and Inorganic Modeling.
●​ Digital Sculpting.
●​ Basic Knowledge of Animation.
●​ Create Pipeline, Management 3D team, Mentoring, Planning, Estimation

SKILLS ●​ Autodesk 3ds Max + V-ray
●​ Pixologic ZBrush
●​ Keyshot
●​ Marvelous Designer
●​ Adobe Photoshop After Effects
●​ Substance Painter + Designer
●​ Autodesk Maya
●​ UV Layout
●​ Unity
●​ Marmoset Toolbag
●​ Autodesk AutoCAD
●​ Amazon Lumberyard

EDUCATION Zaporizhzhya National Technical University September 2002 – May 2007
Master's degree in Computer Systems and Networks

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