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Іван

Unity 3D програміст

Age: 20 years
City of residence: Uman
Ready to work: Remote, Uman
Age:
20 years
City of residence:
Uman
Ready to work:
Remote, Uman

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Ivan Sasin
Junior Unity Developer

Email: [open contact info](look above in the "contact info" section)
Phone: [open contact info](look above in the "contact info" section)
GitHub: https://github.com/IvanSasin/2048-3D-game

OBJECTIVE
To develop engaging and immersive games that capture players’ attention and deliver
strong emotional experiences. I aim to grow as a professional Unity developer,
continuously improve my technical skills, and contribute to projects that transform
ideas into high-quality and competitive products.

PROFILE
Unity developer with experience building games from scratch. I implement full project
logic from prototype to final build. Experienced with physics systems, triggers, UI,
event-driven architecture, and optimization. I follow SOLID principles and clean
architecture practices.

TECHNICAL SKILLS
• Unity 3D

• C#

• SOLID principles

• Event-driven architecture

• Rigidbody, Colliders, Triggers

• UI Canvas system

• Camera follow systems

• Scene management

• Sound integration

• Android build preparation

• Git

• Optimization

PROJECTS
Land Rat
Video: https://youtu.be/XkXOb86P-20
Independently developed from scratch. Implemented trigger system, scene
management, physics using Rigidbody, collision system, UI, and sound integration.

2048 3D
Video: https://youtu.be/8llctx6Kf_A
GitHub: https://github.com/IvanSasin/2048-3D-game
Developed based on technical specification. Architecture built using SOLID principles
and event-driven system. Implemented full game logic, UI, and physics systems.

Try to get there
Video: https://youtu.be/275e-T8nGkM
Game in development for Google Play. Implemented UI system, jump physics, trigger
zones, level system, camera follow mechanics, optimization, and sound integration.

LANGUAGES
Ukrainian — Native
English — Technical documentation reading level

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