Анастасія
3D-художник
- City of residence:
- Lutsk
- Ready to work:
- Remote
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Lutsk, Ukraine | [
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Skills
3D Modeling, Character Art, Hard Surface Modeling, Environment Art, Sculpture, Scan Processing, Texturing, PBR
Software Proficiency
Maya, Blender, Photoshop, Substance Painter, Substance Designer, ZBrush, xGen, Unreal Engine, Unity, Marvelous Designer
Projects / Experience
Freelance
3D Artist | 06/2025 - Present
Created high-quality 3D models and commercial product renders based on client requirements
Managed the full pipeline from modeling to final presentation
Produced game-ready assets with clean topology and optimized UVs
Handled client communication, revisions, and deadline delivery
Project Rock LLC (Echo Rift)
3D Character Artist | 08/2024 - 06/2025
Created and textured various 3D character types for the game: humanoid creatures and animals.
Cooperated with concept artists to successfully translate 2D concepts into 3D characters.
Worked together with technical artists to produce better rigging and animation results and achieve better performance.
Echo Rift: Link to the game
University of Utah
Teacher Assistant | 07/2023 - 06/2025
Supported instruction in Hard Surface Modeling, Concept Art, and Asset Pipeline courses
Guided students through 3D production workflows from concept to final asset delivery
Provided technical feedback on modeling quality, topology, and presentation standards
Assisted students in understanding industry-relevant tools and real-time production requirements
The Laboratory for Quantitative Experience Design
Art Lead | 08/2023 - 08/2024
Conducted research into various art styles that would be feasible for a single individual to complete within tight deadlines.
Developed initial character and environment concept designs.
Modeled and textured character assets that were used as player avatars in the game.
Created immersive 3D environments for the VR room.
Worked closely with gameplay and puzzle designers to develop unique assets connected to the game mechanics.
Alternative Controller Project
3D Creature & Environment Artist | 01/2024 - 05/2024
Coordinated communication between artists, animators, and technical artists to ensure assets were delivered on time while
maintaining both visual and functional consistency.
Produced and textured 3D assets of the creatures populating our game, focusing on stylized texturing.
Created environment assets and props.
Your Average Studio (Your Average Bear)
3D Character & Environment Artist | 08/2022 - 08/2023
Created visually appealing environment assets and props such as houses, tents, camping equipment, etc.
Successfully created, textured, and optimized 3D characters for the game.
Helped fix character and asset integration workflows, optimizing the pipeline for greater efficiency.
Your Average Bear: Link to the game
Education
University of Utah | Salt Lake City, UT
Master's Degree in Game Art | 05/2025
University of Utah | Salt Lake City, UT
Bachelor's Degree in Games | 05/2023
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