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Денис

Контент-менеджер

Considering positions:
Контент-менеджер, Оператор call-центру, Розробник Unity, Менеджер з продажу
City of residence:
Lutsk
Ready to work:
Remote

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Denys Skopin
Junior Unreal Engine Developer / Technical Game QA

SKILLS
Core: Unreal Engine 5,
Blueprints (Advanced)
Coding: C++ (Basic /
Integration), Python, SQL
Academic: Unity / C# (Basic
knowledge)
Design: Photoshop, Figma, 3D
Phone [open contact info](look above in the "contact info" section)
Basics
Email [open contact info](look above in the "contact info" section) Tools: Visual Studio

Location Lutsk, Ukraine ABOUT ME
Motivated Junior Unreal Engine Developer with a strong
Linkedin [open contact info](look above in the "contact info" section) academic background (IT Step Academy). Recently
completed and shipped a solo Action RPG project "Blood of
Portfolio elnest.itch.io/bloodofdawn Dawn" (10GB) on Itch.io. Skilled in Blueprints, Level Design,
and Gameplay Logic. Graduate of the UNICEF UPSHIFT
program with strong teamwork and soft skills. Looking for a
Trainee/Junior role to apply my technical skills in a
professional GameDev environment.
EDUCATION
PROJECT EXPERIENCE
IT Step Academy Computer Science & Game Solo Developer | "Blood of Dawn" (Action RPG) Self-published on Itch.io |
Dev 2021 – 2024
Focus: Game Development, Programming & Nov 2025 – Present A full-scale Souls-like RPG developed in Unreal Engine 5
Design. (10GB build).
Top Grades: Game Dev (Unity), Python, Web Gameplay Programming: Designed complex combat mechanics
Design (HTML/CSS), 3D Modeling. (hitboxes, stamina, enemy locking) and Save/Load systems using
Note: Graduated with distinction, mastering OOP
principles and algorithms. Blueprints & C++ integration.
AI Development: Created intelligent enemy behavior (Patrol, Chase,
General Secondary Education High School Diploma Attack states) using Behavior Trees and AI Controllers.
Graduated in 2025
Level Design & Atmosphere: Built immersive locations using UE5 Lumen,
Volyn Professional College of NUFT Landscape tools, and post-processing.
Software Engineering (Bachelor's Student) Release Engineering: Managed build optimization, packaging, and
2023 - Present (3rd Year) deployment via Itch.io Butler tool.
Major: Software Engineering (IPZ).
Key Coursework: C++, Object-Oriented QA & Localization: Performed full-cycle testing, fixed critical bugs, and
Programming, Computer Architecture, implemented Ukrainian localization.
Databases.

VOLUNTEERING & LEADERSHIP
UNICEF UPSHIFT Programme Team Lead / Participant |
LANGUAGE 2023
Developed a social innovation project in a team
Ukrainian: Native environment.
Conducted public events and workshops for youth.
English: Intermediate Enhanced skills in project management, public
speaking, and problem-solving.

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