Irina
3D-художник
- City of residence:
- Other countries
- Ready to work:
- Remote
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Irina Yuditkaia
Contacts:
Email: [
Phone: [
Telegram: @Ilie_Prost
Portfolio: https://www.artstation.com/ilie_prost
About me:
I am a 3D artist focused on character creation with a generalist background. I have more than 2 years
of experience in game development and work on real projects.
I can do the full pipeline of character creation-from sculpting to engine integration. I work with
stylized and semi-realistic models and pay attention to form, anatomy, and how the model works in
game.
I also have experience in optimization for real-time without quality loss and working with existing
assets.
Ready to work remotely.
Skills:
-Sculpting / Hard surface modeling (stylized / semi-realistic) + anatomy understanding
-Retopology and UV mapping
-Texturing (PBR, handpaint)
-Props and environment
-Optimization for real-time
-Game Engines: Unity /Unreal
-Basic rigging
-Languages: English-B1, Russian (Native), Romanian (B1)
-Software: ZBrush, Blender, Maya, Substance Painter, Photoshop, Marmoset Toolbag
Work Experience:
3D Artist- Midnight Works
01.2024-03.2026
-Created stylized characters from scratch-sculpt, retopology, texturing, engine integration
-Made clean topology and optimized models for animation and real-time
-Created environment and props in stylized and semi-realistic style
-Optimized existing assets without visible quality loss
-Integrated models into Unity and Unreal, set up materials
-Built scenes and locations-interiors and outdoor areas
-Worked with team, made changes based on feedback, met deadlines
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