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Ілля

3D-художник

Considering positions:
3D-художник, 3D Environment Artist, 3D Level Artist
City of residence:
Kyiv
Ready to work:
Remote

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ILLIA STESHENKO
ENVIRONMENT/LEVEL ARTIST
I am passionate about creating virtual worlds for people to immerse themselves in. Having started my
path in the industry as a Concept Artist, I have gained a great amount of experience when it comes to
developing the visual look for video games. I love to create believable and cinematic-looking game
environments and take great pleasure in working with other talented, like-minded individuals.

Contact Work Experience
[open contact info](look above in the "contact info" section)
2024 - Present
ArtNovator Studio l Odesa, Ukraine (Remote)
artstation.com/starlightsam
Environment Artist (AAA Shooter)
Creation of realistic assets for real-time environments using latest game-ready
Porto, Portugal
pipelines, modular assets.

Software
2023 - 2024
Unreal Engine 4 & 5
Unity Fractured Byte l Dnipro, Ukraine (Remote)
Blender Level Artist (AA Multiplayer Shooter)
Zbrush
Set dressing realistic environments from existing assets, optimization;
Substance Painter & Designer
Creating documentation, asset creation guidelines;
Marmoset Toolbag
Interviewing candidates, including Level Artists, 3D Artists, Environment Artists.
RizomUV
Marvelous Designer
Photoshop
Perforce

Skills 2019 - 2021
Naos.Band l Kyiv, Ukraine
Asset production, planning, Concept Artist/CGI Artist
optimization and engine
Creating both realistic and stylized cinematics in Cinema4D and rendering them with
implementation;
Redshift/Octane.
Knowledge and application of Game- Creating concept art for visual exploration.
Ready pipelines;
Cooperating with the project’s Art
Director & Level Designers;
2017 - 2018
Designing video game environments
WeAR Studio l Kyiv, Ukraine
from scratch;
Direction of photography, color Concept Artist/Graphic Designer
coding, composition and lighting; Developing the visual look for mobile VR/AR experiences. Creating the UI/UX and
Set dressing, Asset implementation, implementing it.
Optimization, Level polishing;
Experience with level design.

Professional Education
Languages
ArtClub Learn Squared
English (fluent)
Autodesk Concept Art Course “Unreal Environments”
Ukrainian (native)
2015, Kyiv 2022, Online
Portuguese (basic)

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