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QA engineer
- City of residence:
- Dnipro
- Ready to work:
- Remote
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Dmytro Soloid
QA Engineer
│ [open contact info ](look above in the "contact info" section)
│ @Respecteachother
│ [open contact info ](look above in the "contact info" section)
SUMMARY:
● QA Engineer with 5+ years of experience in testing mobile, web and cross-platform games.
● Strong background in game QA, slots development, casual and match-3 projects.
● Works confidently with Unity, Git tools, Jira, Confluence, Figma, Charles, Datadog
● Experienced in creating test documentation, onboarding newcomers, and improving QA processes.
● ISTQB® Foundation Level Certified.
WORK EXPERIENCE:
09/2021-Present ● QA Engineer
Murka
- Analyzed and improved the newcomer roadmap, reducing onboarding time by 50%.
- Implemented internal QA playtests prior to product releases, significantly decreasing the number of incidents
and critical/major bugs.
- Introduced and performed early GDD reviews for QA, helping identify and highlight core issues for Game
Designers at the initial stages.
- Ensured product quality for slot games throughout the full development cycle (from concept to release).
- Improved team workflow and contributed to raising the overall quality bar of produced slots.
- Created test documentation (checklists, test cases, acceptance criteria).
- Worked across multiple platforms (Android, iOS, Web, Amazon, Facebook, Windows).
- Collected, analyzed, and delivered log reports to developers using Datadog
- Prepared scenarios for automation and supported autotest validation.
- Actively used Unity, Sourcetree, Fork, Jira, Confluence, Figma,Charles
04/2019-06/2021 ● QA Game Engineer
Amrita Studio
Responsibilities:
- Performed full-cycle QA of casual and mobile games.
- Managed testing across Android and iOS, including TestFlight & AppCenter.
- Analyzed requirements, planned testing, ensured release quality.
- Created structured documentation: test cases, checklists, bug reports.
- Worked with Jira, Confluence, Google Docs, Unity, Sourcetree.
09/2018-02/2019 ● Game tester
Fenix-Soft
Responsibilities:
- Performed functional testing based on user stories and business requirements.
- Created test cases and bug reports (Redmine).
- Worked with XML and Git (Sourcetree).
- Managed prioritization of tasks and testing strategy.
- Collaborated with PM and designers, worked with project documentation
05/2018-01/2019 ● Technical Support Specialist
AdvertMobile
Responsibilities:
- Analyzed and resolved user issues, communicated directly with the developer team.
- Tested new application features and prepared reports on incorrect behavior.
- Suggested improvements for UX and functional enhancements.
EDUCATION:
06/2017-06/2020
● Computer science (bachelor's degree)
National Metallurgical Academy
09/2013-06/2017
● Junior Specialist Diploma in Computer Technology
Machine-Building College
ADDITIONAL INFORMATION:
●English language: Intermediate
QA Engineer
│ [
│ @Respecteachother
│ [
SUMMARY:
● QA Engineer with 5+ years of experience in testing mobile, web and cross-platform games.
● Strong background in game QA, slots development, casual and match-3 projects.
● Works confidently with Unity, Git tools, Jira, Confluence, Figma, Charles, Datadog
● Experienced in creating test documentation, onboarding newcomers, and improving QA processes.
● ISTQB® Foundation Level Certified.
WORK EXPERIENCE:
09/2021-Present ● QA Engineer
Murka
- Analyzed and improved the newcomer roadmap, reducing onboarding time by 50%.
- Implemented internal QA playtests prior to product releases, significantly decreasing the number of incidents
and critical/major bugs.
- Introduced and performed early GDD reviews for QA, helping identify and highlight core issues for Game
Designers at the initial stages.
- Ensured product quality for slot games throughout the full development cycle (from concept to release).
- Improved team workflow and contributed to raising the overall quality bar of produced slots.
- Created test documentation (checklists, test cases, acceptance criteria).
- Worked across multiple platforms (Android, iOS, Web, Amazon, Facebook, Windows).
- Collected, analyzed, and delivered log reports to developers using Datadog
- Prepared scenarios for automation and supported autotest validation.
- Actively used Unity, Sourcetree, Fork, Jira, Confluence, Figma,Charles
04/2019-06/2021 ● QA Game Engineer
Amrita Studio
Responsibilities:
- Performed full-cycle QA of casual and mobile games.
- Managed testing across Android and iOS, including TestFlight & AppCenter.
- Analyzed requirements, planned testing, ensured release quality.
- Created structured documentation: test cases, checklists, bug reports.
- Worked with Jira, Confluence, Google Docs, Unity, Sourcetree.
09/2018-02/2019 ● Game tester
Fenix-Soft
Responsibilities:
- Performed functional testing based on user stories and business requirements.
- Created test cases and bug reports (Redmine).
- Worked with XML and Git (Sourcetree).
- Managed prioritization of tasks and testing strategy.
- Collaborated with PM and designers, worked with project documentation
05/2018-01/2019 ● Technical Support Specialist
AdvertMobile
Responsibilities:
- Analyzed and resolved user issues, communicated directly with the developer team.
- Tested new application features and prepared reports on incorrect behavior.
- Suggested improvements for UX and functional enhancements.
EDUCATION:
06/2017-06/2020
● Computer science (bachelor's degree)
National Metallurgical Academy
09/2013-06/2017
● Junior Specialist Diploma in Computer Technology
Machine-Building College
ADDITIONAL INFORMATION:
●English language: Intermediate
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