Mykhailo

QA-інженер, 150 000 UAH

Considering positions: QA-інженер, QA Lead, Automation engineer
Employment type: full-time, part-time
Age: 33 years
City of residence: Kyiv
Ready to work: Kyiv, Remote
Considering positions:
QA-інженер, QA Lead, Automation engineer
Employment type:
full-time, part-time
Age:
33 years
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

Contact information

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Work experience

Senior QA Automation

from 07.2024 to 02.2026 (1 year 8 months)
GS-Studio, Дистанційно (IT)

Designed and implemented an automation test strategy from scratch for an Unreal Engine 5 project using Unreal Automation Framework (C++, Blueprints).
Integrated Sentry and 13k+ native Unreal Engine automation tests into CI/CD pipelines, improving build stability and early defect detection.
Developed and integrated functional and non-functional automated tests into CI, enabling continuous validation of game builds.
Created and introduced non-functional requirements, ensuring performance, stability, and reliability standards for the project.

Automation engineer

from 01.2024 to 05.2024 (5 months)
TinyBuild, Дистанційно (IT)

Built an automation test infrastructure from scratch for a Unity3D project, supporting end-to-end testing across CI/CD pipelines.
Developed custom launchers, artifact collectors, and test result analyzers in Python, improving test execution and diagnostics.
Integrated automated performance testing into CI/CD pipelines, providing continuous performance monitoring and regression detection.

Senior QA

from 02.2023 to 12.2023 (11 months)
TinyBuild, Дистанційно (IT)

Assessed and optimized QA pipelines and workflows, implementing process and tooling improvements.
Implemented a Test Management System aligned with project-specific tooling.
Designed test documentation, coverage strategies, and QA guidelines based on development and production pipeline analysis.
Executed comprehensive manual testing across game features and builds.

QA Generalist

from 02.2022 to 02.2023 (1 year)
Dreamate, Київ (IT)

Established QA processes from scratch and supported integration of QA practices across the full SDLC, improving collaboration between development and delivery teams.

Automation engineer

from 10.2021 to 07.2022 (10 months)
WARGAMING.NET, Київ (IT)

Built QA automation processes and CI/CD pipelines from scratch using Unreal Engine Automation System, Blueprints, Python, Jenkins, and internal tools, enabling scalable automated testing.

Senior QA Generalist

from 07.2019 to 10.2021 (2 years 4 months)
WARGAMING.NET, Київ (IT)

Owned QA activities for Visual Scripting technology within the Engine team (Engine, Tools, AI), ensuring quality across client, server, and API features.
Led testing efforts for functional, non-functional (including load and performance), and automated tests, defining requirements for integration with the internal automation framework and CI pipelines.
Developed and maintained Visual Scripting user guides and internal education programs, while mentoring team members and collaborating with internal and external teams to continuously improve tools, UI/UX, and workflows.
Led error-free release of the re-worked game system.

QA engineer

from 02.2019 to 07.2019 (6 months)
WARGAMING.NET, Київ (IT)

Performed engine-level testing across Engine, Tools, AI, and Visual Scripting, covering gameplay and content features.
Analyzed automated performance test results and production crash reports to identify and report critical defects

QA Manager

from 10.2017 to 07.2018 (10 months)
Social Quantum, Київ (IT)

Led and scaled a distributed QA team of up to 25 members, owning QA strategy, test planning, processes, and delivery across multiple complex projects, including worldwide releases.
Established QA policies, risk management, automation support, and team education programs, ensuring stable integrations and consistent product quality.

QA Lead

from 10.2016 to 10.2016 (less than a month)
Room 8 Studio, Київ (IT)

Scaled and managed a QA team from 4 to 25 members, driving recruitment, mentoring, and team growth.
Owned QA strategy, testing policies, and process improvements, managing risks and stakeholder communication to ensure consistent product quality.

QA Team Lead

from 02.2016 to 09.2016 (8 months)
Room 8 Studio, Київ (IT)

Led a QA team of up to 5 members, defining test strategy, coverage, and quality processes, performing risk analysis, verification, and validation, and ensuring clear communication of test status and issues to stakeholders.

QA engineer

from 03.2015 to 11.2015 (9 months)
Enixan Entertainment, Київ (IT)

Ensured product quality across multiple projects by executing functional, non-functional, white-box, and change-related testing, while maintaining clear communication with user groups, team members, and project management.

Education

National Technical University of Ukraine 'Kyiv Polytechnic Institute'

Protection of intellectual property, Киев
Higher, from 2014 to 2016 (2 years)

Protection of intellectual property in technical field

National Technical University of Ukraine 'Kyiv Polytechnic Institute'​

Mechanical Engineering, Киев
Unfinished higher, from 2009 to 2013 (4 years)

Construction of machine tools (CNC parallel kinematics)

Additional education and certificates

2018, 1m

2014, 3m

Knowledge and skills

  • Python
  • C++
  • C#
  • Unreal Engine
  • Unity
  • Visual Scripting
  • Functional testing
  • Non-functional testing
  • Time management
  • Risk management
  • Manual testing
  • Automation testing
  • Creation of test documentation

Language proficiencies

  • English — average
  • Ukrainian — fluent

Additional information

Шукаю роботу у GameDev, Miltech, EdTech або у стабільній компанії з цікавими проєктами. Цікавлюся AI.

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