Виталий

Concept artist, UnrealEngine Developer

Employment type: full-time
Age: 30 years
City: Kyiv
Employment type:
full-time
Age:
30 years
City:
Kyiv

Contact information

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Work experience

C++ developer

from 11.2024 to 05.2025 (7 months)
Midnight Works, Київ (IT)

• Developed core gameplay systems in Unreal Engine using Blueprints (quests, AI, vehicles, UI,
physics interactions, save/load mechanics) for a commercial title at Midnight Works.
• Designed and integrated AI behavior trees, navigation logic, and complex vehicle physics,
improving gameplay feel and immersion.
• Supported the entire production pipeline from concept art to final implementation, enabling
faster iteration by bridging the gap between artists and developers.
• Optimized performance and streamlined debugging across all game systems, ensuring smooth
deployment and stable builds.
• Built 3D scenes and environments to test visual storytelling, shadow, and light — fusing
technical knowledge with artistic intuition.
• Contributed to game documentation and feature design discussions as a hybrid developer/artist.

Education

НМУ Богомольця

Медична, Київ
Unfinished higher, from 2013 to 2017 (4 years)

Knowledge and skills

  • Adobe Photoshop
  • ZBrush
  • Blender
  • Autodesk Maya
  • Unreal Engine
  • Git
  • C++
  • Marvelous Designer
  • Adobe Substance 3D Designer
  • Adobe Premiere Pro

Language proficiencies

English — advanced

Additional information

portfolio

https://www.artstation.com/mixpike

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