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3D artist
- Considering positions:
- 3D artist, 3D animator
- Age:
- 32 years
- City of residence:
- Ternopil
- Ready to work:
- Kyiv
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3D Artist & 3D Character Animator | 8+ years in game
development and AR/VR projects | Skilled in 3D prop
modeling, character animation, and cinematic production
(Unity, Maya) |Open to work
Creative and detail-oriented 3D Artist with 8+ years of experience in modeling, rigging,
skinning, and character animation for mobile games. Specialized in creating cinematics and
cutscenes for both in-game and marketing purposes, as well as integrating and optimizing
assets in game engines. Experienced in Unity VFX and collaboration with multidisciplinary
teams across the full 3D production pipeline.
LET'S WORK TOGETHER! CAREER HISTORY
[
“PAGA GAMES”, Kyiv, Ukraine
UKRAINE, TERNOPIL, 46020
January 2022 – February 2025
[
marketing purposes. Integration and customization of character animations. Creation of environment props
@DENYS MOSKAIEV based on provided concept references. VFX creation, setting up assets and colliders in Unity. High/low poly
modeling, UV mapping, texturing, baking, and mesh optimization. Creating tile and trim sheet textures.
ARTSTATION.COM/DENYS_MOSKAIEV Working in a team, successfully released 4 mobile games, created over 50 cinematics and cutscenes, along with
a large number of animations, rigs, and skins.
SKILLS Technical artist
“Lucid Reality Labs”, Kyiv, Ukraine
Rigging, skinning and character animation
November 2019 – October 2021
Developing and creating cinematics and
Working according to provided references, full-cycle creation of AR/VR-ready models, including setting them up in
cutscenes
Unity (PC, mobile). Shader creation, character and asset animation, high/low poly modeling, UV mapping, texturing,
Integration and customization of character baking, and mesh optimization. Creating modular elements for the environment. Generating characters from photos,
animation 3D scanning, scene lighting, and creating ambient sounds. Creating lens filters and AR masks for various social
Creating environment props according to networks. Development of 3D pipelines.
concept art Working in a team, successfully done 5 AR showcases, 4 VR education experience platforms and about 6 AR masks.
High/low poly modeling, retopology, UV
3D Artist
mapping, texturing, baking, and mesh
“Elementals”, Ternopil, Ukraine
optimization
May 2017 – November 2019
Creating tile and trim sheet textures
Full-cycle creation of AR/VR-ready models, including asset optimization and integration into Unity (PC, mobile) and
3D scanning and cleaning scans PlayCanvas (Web) engines. Photogrammetry of objects and people, and preparation of meshes for AR/VR projects.
Procedural character generating Working in a team, successfully done 6 product configurators and VR museum.
Setting up assets and colliders in Unity
VFX creation Information security specialist
Setting up and baking lights Scientific Research Institute “AVTOPROM”, Kyiv, Ukraine
Creation AR masks and filters January 2014 – June 2015
Implementation, configuration, and manual testing of the 'Loza' information security software
Successfully completed over 10 projects and orders.
SOFTWARE EDUCATION & TRAINING
Autodesk Maya Autodesk Authorised Training Centre "ARTCLUB"
Pixologic Zbrush Certificate of completion course "Professional" Autodesk Maya
Cinema 4D Kyiv, Ukraine, March 2017
UVLayout Autodesk Authorised Training Centre "ARTCLUB"
Rizom UV Certificate of completion course "Standard" Autodesk Maya
Adobe Photoshop Kyiv, Ukraine, Jan 2016
Substance Painter Training Centre "Perspectiva"
Marmoset Toolbag Certificate of completion course "WEB Programming"
Unity Kyiv, Ukraine, Dec. 2013
PlayCanvas National Aviation University
Character Creator MA in Security of Information Technologies
Photoscan Kyiv, Ukraine, 2013 – 2014
Spark AR National Aviation University
Lens Studio BA in Security of Information Technologies
Kyiv, Ukraine, 2009 – 2013
Audacity
VSDC Video Editor LANGUAGES
Adobe After Effects
Ukrainian - Native
Russian - Free
English - Intermediate
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