Мирослав

Game designer

Age:
32 years
City:
Sumy

Contact information

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Work experience

Game designer

from 05.2021 to 06.2021 (1 month)
Extatic Games, Суми (IT)

Консультування, баланс та тестування гри.

Game designer

from 03.2021 to 09.2021 (6 months)
Entropy Games

Knowledge and skills

  • Написання GDD
  • Створення та вдосконалення ігрових механік.
  • Виявлення недоліків в ігрових систем будь-якої складності.
  • Аналіз ринку
  • Створення монетизації
  • Написання сценаріїв
  • Adobe Photoshop
  • Word
  • Excel
  • Unity

Language proficiencies

  • Ukrainian — fluent
  • English — above average

Additional information

About me:
I believe that a game designer is a specialist at the intersection of creativity and technical expertise, someone who can transform the flight of creative thought into mathematical formulas that define the game’s logic. Their role is to unite people around a clear, compelling vision of what the future game should be.
My greatest strength is my imagination. Since childhood, I’ve felt that I have stories worth sharing with the world. Creating game worlds excites me just as much as playing games themselves.
Since 2018, I have worked extensively on balancing Idle Tycoon games. Typically, these were nearly finished projects where something wasn’t quite working. I discovered that I genuinely enjoy game balancing—it became a process where I could achieve strong results in a short time while also finding deep satisfaction in the work.
Over time, I’ve accumulated a wealth of ideas and concepts that I am eager to bring to life—especially in RPG games.

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