• File

Егор

2D-аніматор

Age: 40 years
City: Kyiv
Age:
40 years
City:
Kyiv

Contact information

The job seeker has entered a phone number and email.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Iegor S.
2D Artist / Animator
Kyiv Ukraine

PROFESSIONAL SUMMARY:
2D Artist / Animator with a strong focus on frame-by-frame animation, illustration, and sprite creation. Drawing and visual storytelling have been a core part of my life from an early age - from creating illustrations since childhood to developing comics in my early teens, and building over 4+ years of hands-on experience in animation and motion.

I have commercial experience as an Illustrator, 2D Artist, Cartoonist, Comics artist, and Designer since 2019, and professional Animation experience since 2021.
I specialize in character sprites, backgrounds, and FBF animation, with the ability to work in multiple styles, including pixel art, minimalist pixel art, and stylized 2D visuals. My animation expertise is a key strength, allowing me to create expressive, readable motion and well-structured animation cycles.
While I do not yet have commercial experience in the game industry, I have a strong understanding of game development principles, including gameplay mechanics, visual readability, performance constraints, and asset structure. I approach games from a developer-oriented perspective, analyzing systems, mechanics, and visual logic rather than simply consuming them as a player.
Highly self-taught, self-driven, and disciplined, I continuously develop my skills through independent learning and practice. I’m comfortable working independently, managing my own workflow, and adapting quickly to new technical and creative requirements.
WORK SAMPLES:
Behance, Showreel, Instagram, Site, YouTube
CORE SKILLS AND EXPERTISE:
• Confident knowledge of core drawing principles
• Experience creating 2D visuals for games and interactive media, from early concepts to final assets
• Strong background in hand-drawn frame-by-frame animation
• Ability to design and animate characters, sprites, backgrounds, and visual elements
• Flexible working style with the ability to adapt visuals to different artistic directions and technical needs
• Creative mindset with a strong eye for detail and visual consistency

TOOLS & WORKFLOW:

Hand drawing and sketch-based workflows, Procreate & Procreate Dreams, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere Pro, Adobe Audition (basic proficiency)

WORKS:

Gorillaz-Punk Fan Video – 2025
Role: Director, Animator, Storyboard Artist
Responsibilities:
• Created an original fan animation project, overseeing visual direction, storyboarding, and frame-by-frame animation.

Game: Glitch House (Self-Initiated Project) – 2024
A roguelike game set in procedurally generated labyrinths. Core concept centered around monsters inspired by visual and audio glitches, including sound-only enemies.
Genre: Survival Roguelike
Role: Writer, Art Director, 2D Artist, Animator, Designer, Game Designer, Composer
Responsibilities:
• Developed narrative, visual style, characters, environments, animations, and original music.
• Focused on atmosphere, experimental visuals, and unconventional enemy design.

Game: Roar (Self-Initiated Project) – 2020-2021
Diablo-style action RPG featuring character progression, enemies, and boss encounters.
Genre: RPG Slasher (Isometric / Top-Down)
Role: Writer, Art Director, 2D Artist, Animator, Designer, Game Designer, Composer
Responsibilities:
• Developed narrative, visual identity, character and environment art, animation, and music.
• Explored themes of self-discovery through gameplay and story.

Comics for Dynamo Kyiv FC – 2025
Role: Comics Artist, Cartoonist
Responsibilities:
• Created comic-style illustrations and visual storytelling content for Dynamo Kyiv Football Club.

Linoleum Animation Festival, Kyiv – 2025
Role: Animator
Responsibilities:
• Participated with animated works selected for the festival program.
Revo No-Alcohol Energy - Advertising Campaign – 2025
Role: 2D Animator
Responsibilities:
• Created animated visuals for a commercial advertising project.

Collider “NaukTOP” — Summer Edition – 2024
Role: Animator
Responsibilities:
• Produced animated content for a science and education-focused media project.

RrOooAarr” Teaser – 2024-2025
Role: Animator, Director, Storyboard Artist
Responsibilities:
• Directed and animated a teaser project, handling storyboarding and visual pacing.

OVA Girls Web Zine Teaser – 2023
Role: Artist, Director
Responsibilities:
• Developed visual concept and directed teaser animation for an online zine.

Maudau — Advertising Campaign – 2023
Role: Character Designer, 2D Animator
Responsibilities:
• Designed characters and produced animation for a commercial advertising project.

Independent Music Video – 2023
Role: Animator
Responsibilities:
• First experience working with frame-by-frame animation.
• Music video created for an independent musician.

“Go Karpaty” Kefir — Advertising – 2023
Role: Pixel Artist
Responsibilities:
• Created pixel art visuals for a commercial advertising project.

Cogwheel Crafts — Game Challenge Project – 2023
Role: Pixel Artist, Animator
Responsibilities:
• Created pixel art assets and animations as part of a game challenge project.

Ballers - NFT Project – 2023
Role: Animator
Responsibilities:
• Produced character animation for an NFT collection.

UNAEDI Foundation — Educational Safety Videos for Children – 2022
Role: Animator, Illustrator
Responsibilities:
• Created illustrations and animation for children’s educational videos focused on life safety.

Bak Milli — “Mary Jane” Music Video – 2022
Role: Animator, Director
Responsibilities:
• Created and directed a music video with hand-drawn animation and stylized visuals.

Bak Milli — “Mary Jane” Music Video – 2022
Role: Animator, Director
Responsibilities:
• Created and directed a music video with hand-drawn animation and stylized visuals.

Independent Music Video – 2019
Role: Animator
Responsibilities:
• First experience working with frame-by-frame animation.
• Music video created for an independent musician.

EDUCATION:

Master of architecture and design
Donbas National Academy of Building and Architecture
Donetsk, Ukraine

More resumes of this candidate

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: